Numion
First Post
The save improvement feats, Iron Will, Lightning Reflexes and Great Fortitude (?) are a bit problematic. They're not useless, and my players usually take them at higher levels. It's just that the +2 bonus helps you only in approximately 1 out of 10 saving throws, in the sense that it's 10% probability to throw such a result that you would've failed without the feat and succeeded with the feat.
So 1 in 10 saving throws goes your way. But wait, the feat only affects a single save. I don't know what the statistics say about the overall amounts of different saves, but it's about 1 / 3 chance to get to save against the save you have the feat for.
So for one feat, you (crudely) approximately succeed in one extra save per 30 saving throw attempts. Useless? No. Almost useless? Maybe.
So 1 in 10 saving throws goes your way. But wait, the feat only affects a single save. I don't know what the statistics say about the overall amounts of different saves, but it's about 1 / 3 chance to get to save against the save you have the feat for.
So for one feat, you (crudely) approximately succeed in one extra save per 30 saving throw attempts. Useless? No. Almost useless? Maybe.