LokiDR said:
A fighter of that level (10) has 10 feats. It takes at least 3 to get spirited charge, more if you specialize in lance (focus, specialization) That is a full half of your feats. Are you willing to have half your feats be useless frequently? I wouldn't.
But if you're a halfling...
And if youre a halfling mounted on a half-celestial riding dog... well, in word, yikes!! Now if only you could keep the dog alive ... paladins can, maybe, but's it pretty tough for a fighter to do so. You need a feat like Mounted Combat that lets you substitute your Ride check more than once/round. Even that only protects the mount from direct comabt, but that's better than nothing.
Improved Mounted Combat, anyone? Limited to number of times per round equal to dex bonus, perhaps?
Okay, this should go to House Rules, but:
IMPROVED MOUNTED COMBAT [GENERAL]
Prerequisite: Mounted Combat, Ride 8 ranks.
Benefit: When your mount is hit in combat, you may attempt a Ride check (as a reaction) to negate the hit. The hit is negated if your Ride check result is greater than the opponent’s attack roll. (Essentially, the Ride check result becomes the mount’s Armor Class if it’s higher than the mount’s regular AC.)
You may attempt this manuever a anumber of times per round equal to your dexterity bonus.
Special: A fighter may select Improved Mounted Combat as one of his fighter bonus feats.
That's not bad. I've been looking for another feat related to mounted combat and mount survival.