TheGogmagog
First Post
Actually note that the invisible character can step aside and allow the person through, just like moving through an allies space. So the 'kick-back 5ft' doesn't come into play unless you actually stop in the occupied square. At that point you get bumped back and you know something is up.
That is of course assuming they forego the attack of opportunity that occurs just before you enter the square. If they take the AoO then you also know where you were attacked from. So in that respect the best way is to draw attacks of opportunity by moving around.
As far as ending in the same square that can be done if they arn't in combat. You only need 5' square of space to 'fight effectively'. If you are out of combat, or these two people are not participating (just moving around) I would allow them to occupy the same square (as long as one was aware of the other). If one of them started a standard action like casting or attacking, I would delay the bump occur then.
That is of course assuming they forego the attack of opportunity that occurs just before you enter the square. If they take the AoO then you also know where you were attacked from. So in that respect the best way is to draw attacks of opportunity by moving around.
As far as ending in the same square that can be done if they arn't in combat. You only need 5' square of space to 'fight effectively'. If you are out of combat, or these two people are not participating (just moving around) I would allow them to occupy the same square (as long as one was aware of the other). If one of them started a standard action like casting or attacking, I would delay the bump occur then.