Mulan and other Warlords

Garthanos

Arcadian Knight
I am reacting to the cartoon from Disney of course but Technically the real world character also qualified as a taclord... ... making optimised use of explosives like she does is in the toon is that a Warlord trick or do we need to mix in the Artificer? She also did a wicked disarm.

Xena from the series was a pretty cool character she felt like a Acrobatic Rogue/Warlord hybrid maybe.

I am seeing Warlords everywhere now... including on the Penguins of Madagascar cartoon, I think the archetype has my interest captured.

Anybody else seeing warlords everywhere?
 

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making optimised use of explosives like she does is in the toon is that a Warlord trick or do we need to mix in the Artificer? She also did a wicked disarm.

How about picking up Alchemy to emulate this? You can make bombs that way, along with a few other gimmicks.
 

The character didnt really make them just had a culture which at least in fantasy has far more availability of them, she was able to knock out much larger areas and use them in targeted and painful push manuevers in the show. She inspired her fellows that is for certain.. and even those you expected to be minions were far more competant with her lead ( hence my wanting some more minion boost rules for the Warlord)
 


The character didnt really make them just had a culture which at least in fantasy has far more availability of them, she was able to knock out much larger areas and use them in targeted and painful push manuevers in the show.

That's kind of nitpicking, isn't it? She didn't use arcane powers to make explosions either, but you seem to be ok with picking up artificer if it allows explosions, right?

I was just trying to answer the question that you appeared to ask of how you can mechanically achieve explosions for your character. The most obvious answer was, "let her make explosives"... and then she can use explosives. It's by no means the only option, but it's a solution that doesn't require taking the character into an arcane tangent.

You could also multiclass for some power effect that is similar. If you're tactical, then multiclassing into Wizard is reasonable and could allow you an encounter power of Thunderwave or Scorching burst (depending on if you wanted to go for burning them or knocking them back).

Going that route means you'd have to decide on which power you want, and can only swap between the 2 through retraining as you level, and you'll only have them once per encounter.

Going for Thunderwave means you'll need to boost your Wisdom a little, but sounds more useful for pushing (which you mentioned). Scorching doesn't do knockback, but it doesn't cost you additional abilities either.

Going for Alchemy means it costs gold, but you aren't limited to one per encounter, aren't limited to what type of effect you want your bomb to have (knock back, smoke, burning, etc).

Now if you just really want to stay true a specific concept that you want to mimic, and want to just obtain them without actually making them, then maybe your DM might let you buy them. However, your DM might make the deduction that by allowing you to obtain or buy as many bombs as you want might effectively circumvent getting a feat, and bring to question the value of getting a feat in the first place. If he does make this deduction, I'd be inclined to agree.
 

By definition (though, I'm really not sure how well-supported it is, mechanically) a Resourceful Warlord is supposed to be taking advantage of whatever's available to help her allies. It'd be a more a matter of how you describe use of a power. So, if there are explosives in a campaign (especially if they're not normally weapons) a power like Beat them Into the Ground, for instance, could represent the warlord equipping his allies with some throw the enemy off balance (and flat on the ground) at an opportune moment.
 


That's kind of nitpicking, isn't it? She didn't use arcane powers to make explosions either, but you seem to be ok with picking up artificer if it allows explosions, right?
sure its nitpicking and actually either way might work the other method... might be well page 42 stunts... that really explains things she accomplished in many cases... but speaking of arcane things... her familiar is a family guardian spirit dragon that tends to be miss perceived as something else... so the multiclassing as something arcane sounds like it could be a hoot and a perfect fit on top!!

Thanks for the ideas I wasn't dismissing just mulling and chewing.
 

I am reacting to the cartoon from Disney of course but Technically the real world character also qualified as a taclord... ... making optimised use of explosives like she does is in the toon is that a Warlord trick or do we need to mix in the Artificer? She also did a wicked disarm.

Xena from the series was a pretty cool character she felt like a Acrobatic Rogue/Warlord hybrid maybe.

I am seeing Warlords everywhere now... including on the Penguins of Madagascar cartoon, I think the archetype has my interest captured.

Anybody else seeing warlords everywhere?
Explosives are alchemical items detailed in Adventurer's Vault, and don't require any proficiency (they have their own attack bonus). You could mimic Mulan's tactics by asking for a Perception check (which she'd be good at -- she seemed an observing girl) to notice that an explosive charge would set off an avalanche.

I don't see Mulan as a warlord. Chang is more of a warlord. Mulan was more about fighting smart, even against physically mightier opponents. She's more rogue than warlord.
 

Explosives are alchemical items detailed in Adventurer's Vault, and don't require any proficiency (they have their own attack bonus). You could mimic Mulan's tactics by asking for a Perception check (which she'd be good at -- she seemed an observing girl) to notice that an explosive charge would set off an avalanche.
That is perfectly good logic for using page 42 effects yup.

I don't see Mulan as a warlord. Chang is more of a warlord. Mulan was more about fighting smart, even against physically mightier opponents. She's more rogue than warlord.

Fighting smart is also a tactical warlord feature, she composes the moves her allies end up using an aweful lot... (I was thinking hybrid Fighter Warlord to bring in the Disarm trick she did in the movie)
Rogue as the dealer of fast damage by sneaking up on someone... hmmm dont fit at all only the reflex based fighting does. I have been complaining for some time the game doesnt support a smart fighter in any elegant way.
 

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