Mutants and Masterminds: The Heroes of Freedom [Recruit, Check Waiting List]


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Aust Meliamne said:
unless you also take the selective extra on the sonic boom. Then you could only affect the bad guys (or the good guys that tick you off ;)

True dat. But then that's the problem I have with the Selective extra, it doesn't always make sense...
 


Hammerhead said:
Sorry to see you go, Aust.

Garyh and Victim, could you submit your backgrounds soon? I can start without them, but I'd prefer not to. Also, Garyh, can you finalize your character sheet?

Everyone else: please be patient, I'm just trying to make sure everything's ready before we start. I'm curious though: has anyone played and or familiar with and or read the following M&M adventures: Major League (everyone, I assume), The Heist, and Time of Crisis? Just stuff I'm trying to keep in mind.

We have one more spot for the game now, I guess.

I've at least skimmed through all of those adventures.

I've sent some background info via email. What more do you want? Sob!!

And there will be unique villains. It's a good thing MM isn't a very lethal system. Except for Drain:Con.
 


Okay garyh...we've been waiting, ohhh, about 145 posts now for your character sheet so we can get started....and I gotta tell ya, my character is getting really ansy waiting around for ya to show up. ;) :D :cool:
 

Wynter

Character Hero Name: Wynter
Character Real Identity: Kathleen Maxwell (Secret)
Occupation: Student (Freedom College)

Gender: Female
Age: 21
Height: 5’4
Weight: 110
Eyes: Pale blue
Hair: Brown

Power Level :10
Known Languages : English

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Abilities [12 PP]
Strength :10
Dexterity :16
Constitution :12
Intelligence :12
Wisdom :12
Charisma :10


-------------------------------------------------------

Armor Class : 18 [ BASE (10) + DEFENSE (5) + DEX (3)]

Flatfooted Armor Class : 15

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Save vs. Damage : +1
Save vs. Fortitude : +2
Save vs. Reflex : +4
Save vs. Will : +2


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Initiative Modifier : +3
Base Attack Bonus : +6 [18 PP]
Base Defense Bonus: +5 [10 PP]

Melee Attack Bonus : +6
Ranged Attack Bonus : +9

-------------------------------------------------------

Powers [96 PP]
Amazing Save (Ref): 2 Ranks [2 PP], Extras - Fort [2 PP], Will [2 PP]

Weather Control: 9 Ranks [2 PP], Extras - Element Control (Air) [1 PP], Element Control (Air) Elemental Blast Subdual [1 PP], Flight [1 PP], Energy Control (Cold) [1 PP], Extras - Energy Blast (Cold) Lethal [1 PP], Energy Blast (Explosive Blast) [1 PP], Energy Field [1 PP], Force Field [1 PP].

-------------------------------------------------------

Skills [12 PP]

Name/Total Mod (Ability) ** # Ranks taken
Acrobatics /8 (DEX +3) 5 Ranks
Science (Ecology) /5 (INT +1) 4 Ranks
Spot /4 (WIS +1) 3 Ranks
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Feats [12 PP]
Accurate Attack
Aerial Combat
Dodge
Point Blank Shot
Precise Shot
Immunity (Cold)

-------------------------------------------------------

Weakness: Vulnerabilty (Fire); Wynter is particularly vulnerable to fire.

Base Speed: 30 feet

Costume: A light blue and white skintight outfit.

Background: Kathleen Maxwell is a student at Freedom College, where she majors in atmospheric science. Growing up, Kathleen had always loved going outside and watching the sky, especially on chill December evenings. This often appealed to her more than spending time with friends, and she acquired a reputation for being a bit cold. A couple of years ago, she began manifesting mutant powers, being able to actually control the chill winds she'd loved so much. Wanting to understand the science of weather led her to Freedom College, but growing up watching the Freedom League led her to want to use her powers for the benefit of others.

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Attachments

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