Mustrum_Ridcully
Legend
My daughters are interested in gaming but they don't really dig the "let's murder people" aspect of the game. What does 4e have that will interest them? How can I get them interested in this game?
jh
1) The introduction to RPGs in the PHB. It contains a lot of good advice that might be great for newbies. And sometimes even for experienced players to remind them of a few things.
2) The introduction to DMing in the DMG. It contains a lot of good advice that might be great for newbies. And sometimes even for experienced DMs to remind them of a few things.
Of course, 4E is not the only game with such advice.
3) Skills & Skill Challenges. It doesn't matter that the DMG implementation has it flaws here. The mere framework is a very good way to structure any type of non-combat encounters or even entire adventure sessions. (The podcast with Mike Mearls was also interesting on that topic)
It is not something you need the 4E rules for, either. You can use (sometimes with caveats, sometimes without any effort) it in other game systems that include a skill system.