JamesonCourage
Adventurer
Um, isn't that what The Shaman was pointing out? The Shaman said he would never do something (fudge rolls). Rigid. Elf Witch said she would never do something (commit to fudging or not fudging). Rigid.I don't think that holds true in most people's minds.
Generally, when somebody declares that X is wrong and they will NEVER do it, that person is rigid, because they have stated a position on which they will not budge. They have eliminated a possibility or choice for themselves. It usually strikes others as undiplomatic.
When a person says they might or may use it, they are retaining the option. They are in fact being more flexible in their stance.
And Elf Witch will never play in a game with no fudging, or run a game with no fudging. She's ruled that out, yeah? She said:In the world of communication, any time you give an absolute NO and NEVER, you are reducing options and holding a rigid stance.
This is something she will never do. Which means, she reserves the right to fudge at all times. Which means, she's adapted that right in a very rigid way.Elf Witch said:I will never commit to the I will always or I will never do something as a DM.
It's not a matter of "fudging happens all the time" or "I fudge to make the story better" or anything like that. The Shaman was pointing out that saying "I will never do commit to fudging or not fudging" is just as rigid as "I will never fudge" because it amounts to "I reserve the right to fudge, and I will never change that stance."
So, again, it's not a matter of frequency, it's a matter of position. She's adopted a "never" stance; she's adopted a rigid stance. It just has more options. It's good for her group, and I'm cool with her playing that way, but in no way is her stance less rigid than The Shaman's.
As always, play what you like

No, I wouldn't. I would be mindful of the presentation, and I'd do my best to quickly help the player get into the game again, brainstorm for new ideas, or the like. I wouldn't fudge, but I might put the game on pause and ask the players to assist in brainstorming.In other words, would you step in to do anything to make it to where the player doesn't have to roll up a new character, in that circumstance?
Obvious exceptions, of course. If the friend is in danger of harming himself or someone else, or something like that, then of course I'll be more mindful of what I do. I'd probably just talk to them instead of gaming, though. If they were set on playing still, to get their mind off things, then we'd play, and I might fudge. Of course, that's because it's for safety reasons. I think that's fairly safe to say that it's an exception to the rule. I imagine most "I always reserve the right to fudge" people would stop fudging if a friend had a gun and threatened to kill himself or someone else if there was any fudging.