cool.

next! (these are actually turning out to be a lot simpler than i expected - or maybe we just haven't hit the difficult ones yet).
#5
Small Animal
Hit Dice: Id8+2(6hp)
Initiative: +5
Speed: 40-ft., Climb 20-ft. (8 Squares, 4 Squares)
Armor Class: 16 (+1 size, +5 Dex)
Base Attack/Grapple: +1 /-3
Attack: Claws +6 melee, bite +1 melee
Full Attack: 2 Claws +6 melee (Id2) and bite +1 melee (Id4)
Space/Reach: 5-ft. by 5-ft./5-ft.
Special Attacks: Pounce, Improved Grab, Stunning Swat, Rake
Special Qualities: Scent
Saves: Fort +4, Ref+7, Will +1
Abilities: Str 10, Dex 20, Con 14, Int 2, Wis 12, ChalO
Skills: Balance +13, Climb +9, Hide +13*, Jump +8*, Listen +10, Move Silently +9, Spot +6
Feats: Weapon Finesse
Environment: Warm plains and warm deserts
Organization: Solitary
Challenge Rating: 1
Treasure: None
Alignment: Always neutral
Advancement: 2-3 HD (Small)
Level Adjustment: -
LYNXs resemble reddish-brown lynxes, though they are rather smaller than the lynx, weighing up to 42 lb. and growing as long as 4-ft. nose to tail-tip. They are most famed for their especially keen hearing and their ability to perform nigh-on unbelievable vertical leaping.
Servals, bobcats, swamp cats, fishing cats, golden cats and ocelots may also be treated as LYNXs for game purposes, though the Games Master may wish to research slightly variant special abilities - for example, the fishing cat should have a Swim movement type, but no special bonus for high jumps.
A small number of LYNXs are born with entirely black fur, much like the occasional completely black leopards known as black panthers. These are much-prized as animal companions by dungeoneering rangers, for obvious reasons.
Combaf
LYNXs naturally prey on birds and small mammals, but will attack larger herbivores if hungry. Few will attack humans unless cornered or trained to do so. Against most opponents the LYNX will pounce, claw, bite and rake, but when hunting birds it prefers to do a vertical pounce straight up into the air, swatting its prey out of the sky with a front paw. This stunning swat attack is useful against any aerial opponent, since a stunned creature cannot fly and will simply fall to the ground.
Pounce (Ex): If a LYNX leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
Improved Grab (Ex): To use this ability, the LYNX must hit with its claw attack. If it gets a hold, it can rake. Most creatures are only able to make improved grab attacks on creatures smaller than themselves, but LYNXs specialise in catching birds of any size up to an eagle, and so the LYNX can use improved grab against a creature of its own size which is using flying movement.
Rake (Ex): A LYNX that gets a hold can make two rake attacks (+6 melee) with its hind legs for Id2 damage each. If the LYNX pounces on an opponent, it can also rake.
Stunning Swat (Ex): A LYNX that does a vertical jump onto its prey during the first round of combat may forego the full attack it could usually make using the pounce special attack and instead make a special swat attack at its highest attack bonus. If it succeeds, it does normal claw damage and its opponent must make a Fortitude save (DC 10 + half the LYNX hit dice + Strength bonus) or be stunned for one round.
Skills: LYNXs receive a +4 racial bonus to Climb, Hide, Listen and Move Silently checks and a +8 racial bonus to Balance and Jump checks. *In warm plains and warm desert terrain, the Hide bonus improves to +8. *Black LYNXs receive no additional Hide bonus for terrain, but their Hide bonus improves to +8 during night or in other dark conditions such as underground. * LYNXs are particularly famed for their ability to jump vertically, sometimes leaping as high as 10-ft. straight up, and so their Jump bonus improves to +20 when doing a high jump.