Wormwood
Adventurer
Oooh ooh! I nominate the powergamer/munchkin!Agreed and agreed. Being a player is much better advice, but whom will you lure into the role of DM? muah huah huah huah....
Roll up a second character, just in case.

Oooh ooh! I nominate the powergamer/munchkin!Agreed and agreed. Being a player is much better advice, but whom will you lure into the role of DM? muah huah huah huah....
Dude, I think everyone here has gone through that at one time or another.Perhaps it is not the game so much as DM burnout.
My only advice is to ask if someone else would like to try their hand at DMing.
a. The DMG contains excellent, approachable advice for running a game---definitely suitable for newbies.
b. You may have more fun on the other side of the screen
In any event, I wish you luck!
I was going to suggest this but you're already on to it. I'm DMing a game right now that has nine people in it. They're all ecstatic. Their usual DM was so hell bent on DMing that he's been running campaigns that last about 1 to 3 sessions before fizzling out. A string of unintentional one-shots. It took a new system that he didn't know to stop DMing. Basically, I'm DMing because he didn't know how under the new system. My suggestion is - don't be that guyPerhaps it is not the game so much as DM burnout. This game has only went for a couple of months, but the one previous was a year and a half. Perhaps rolling up a wizard would do me some good.