drnuncheon said:
I am truly staggered by your amazing powers of rhetoric.
Thank you. I'll be here all week.
Let's assume you're right, and that, if there is a god of magic, there should only be one type of magic. From there let us generalize to other gods:
If you want a "god of craftsmen", without any qualifications on the _type_ of crafting in question, then that should be reflected in how magic works in the game world. That is, there shouldn't be any distinction between blacksmithing and masonry in the first place.
(etc)
Huh? A god of craftsmen (or love, or weather, or whatnot) does not imply lack of distinction between crafts, just as a god of magic does not imply lack of distinction between spells. There are no "arcane" or "divine" craftsmen, last I checked.
So why should a god of "magic" be different from a god of craftsmen, of love, or of weather? Why couldn't a god of magic encompass arcane magic and divine magic?
Exactly. If said god encompasses both forms of magic, then why bother with having two distinct forms in the first place?