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Names - What are the best you've used or heard?

One's I remember from Days Gone By...

Haakon Parts-o-Death (it's amazing what a little creative stitching can do to make up for lost limbs)
Flounderfield the Wretched ("You rolled 3 on 4d6 drop the lowest? Where is that score going?" "Intelligence")
Turbator Ossium (Latin for "Disturbor of Bones, an Ars Magica necromancer)
Sharada Skullsplitter (quite the Agamori Amazon)
Charlie Eastway, Private Eye, "The Man With A Thing For Ming" (Charlie was a PI in a CoC game -- he worked the Chinatown scene in San Francisco)
Poobah Bwanaman, Bongo Mtabawani, Da Wiz (a player who had converted to Rastafarianism wanted to have his dwarves follow suit...)
Kamehameha King, Kapingamarangi Jones, Periwahnuhameha Smith (three guys from The Big Island joined my game and went ethnic on me...)
 

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It is all so ... subjective. Here are a few I've used, some aren't so hot:

Boris - Fighter (Later became "Mighty Boris, Sofa Slayer")
Altalazar - Wizard

(These were my first two characters ever)

The Mad Flame - An ordinary human fighter who preferred to use flasks of oil in combat.

Francisco Tremontaine - A "merchant" who never claimed to be anything BUT a merchant - 2nd ed - psionicist - but really just thought of it as a quirky gift that aided him in his true profession - Merchant. He dealt in gems. He had a lot of class. Throughout his adventuring career he took every opportunity to advance his trade. He started with 2,000 gp in gems at 1st level (and a 3,000 gp note owed to the bank) and managed to turn that into over 200,000 gp by the end of the campaign at about 7th level - he even started taking gp from other players who wanted to invest in his business and made them a tidy profit as well. All of his abilities were focused on helping his business - teleportation type stuff to avoid having to take a long time to travel on his trade route - gem related stuff - telepathy to help with negotiations - etc. Ok, that is getting off topic...

Elleweoyen - A wood elf - cleric/wildmage - who always went around naked, painted green. It was the crowning achievement of DM exhasperation that he finally ended up with a robe of the arch-magi because that was the ONLY way he'd not be naked all the time. (This ended farily high level). No one ever could pronounce his name properly.

Horse - a warlock from 2E - not my character, I was DM. Strange character.

Just Jesus - now THAT is a long story.
 

Hmm, let's see...

There was an old RuneQuest character named Broos-Buster Wayn'han ... a noble who slummed around slaughtering Chaotic creatures incognito...

The great bard Kamehameha King and his buddies Periwhanuhamea Smith and Kupingumerangi Jones

Flounderfield the Wretched, a guy who rolled 4 for Int on 5d6, choose best 3. His coat of arms was a flounder nailed to a wooden shield ... changed out about one every two weeks

Charley Eastway, Private Dick, The Man with the Thing for Ming, "Chinatown in Baghdad By The Bay, that's my beat"

Turbator Ossium filius Haunter of the Moors, classical Necromancer, an Ars Magica magus -- his name means "Disturber of Bones"

Think that's pretty good for the mo :D
 

I LOVE names. Sometimes I think I DM just because it means I get to come up with more and more cool names.

From Barsoom:

Places:

Al-Tizim
Pavairelle
Luc'Davarionne
Cadencia
Yshaka

People:

Yuek Man Chong
Matai Shang (no wait, that one's ERB's)
Farouk ibn Zaoud
Sulekar ben Azan
Percival de Beliard
Christian el Currocco
Gedak Gan
Ky'in
Essermane Varag
Sharina al-Sharina beni Howetait
Zuleika al-Hussein beni Rifaa
Kani Nakamura

You can just pick the bad guys out of that list, can't you?
 

My greatest moment of brilliance? My veritech pilot, Raoul Allebrecht the Californian surfer boy. :D

Sometimes I like to find something with some sort of hidden meaning - take my last two Rolemaster characters, for example:

Arahad, High Man bard in a "planet of the orcs" type campaign. Name shamelessly stolen from one of Aragorn's lesser-known ancestors.

Ellis Malachy, human seer, named for St. Malachy, a visionary who foresaw the succession of popes up until the end of the papacy.
 
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Some of my personal favorites used in my games:
Gimlas- Halfling Unfettered 8, very shifty gypsy archetype
Ixthil LeVaye- drow elf fighter/sorceror 8/7
Daedrinn Locke- half elven psionite 11, very haughty owner of a local trading coster
Gramm Rafter- Human rogue 12
Denin Harkaine- Half Elf Bard 9
Vimbolo- another psionite 10
Daygen Boone- I had a RL friend with this name in the military, and it lent itself well to D&D. Human Fighter 9
 


G'day

On of my best ever character names was for a RuneQuest character: Hermod the Silent. Hermod was a young Humakti from from Hendriki lands who spoke up to persuade his clan to join a rebellion against the Lunar Empire. He ended up the only survivor, and resolved in future to just shut up. He'd talk, but not much, and he never tried to persuade anyone to do anything again. The name grew naturally.

Other character names I have kind of liked include:

Ivrian of House Green and Scarlet

Hawkeye the Fixer

Lukian of Brandoch Green

G (Gloria) Starling Archer (1920s private eye)

William Sherman Asche (1920s Deputy US Marshal)

Atticus Lake (1920s Western sheriff)

Great Bronze Gong (a monk/martial artist in a fantasy campaign)

Shouts at the Sky (An American Native topman in a "Pirates of the Cthulhubbean" campaign inspired by On Stranger Tides)

Nicolas Serafinio Garcia de Segrave (an orthodox bishop in a Fading Suns LARP: see my photo)

Henry W (Walpurgis) Ashburn (Ventrue character in a Vampire tournament module I co-wrote)

Lord Tacitus Arbeiter (an Imperial aspirant in my Flat Black SF setting)

James Hunter Welrod

Marduk / Maddox (BBEG in a campaign I ran inspired by Highlander).


Non-character names I have been pleased with include:

Sarkophyr (a dragon)

Khlorophane (another dragon)

The Flower of Ice and Steel (an item)

and of course

The Sword with No Name.

Regards,


Agback
 


For some future Mutants & Masterminds game that I'll probably never get a chance to run, I've come up with a number of Supervillains that I'm rather proud of.

Alpha Sprout, master gardener, with his two minions Top Soil and V8.

The Cave-Man Trio of Java Man, Meanderthal, and Cro Magma.

You can see them all here: (rendered in Heromachine, a god-send for us non-artistic types)

http://breakstone.freezope.org/villains.htm
 

Into the Woods

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