NE vs. N (FFA): Very Young Tarterian Dragon vs. Adult Ethereal Dragon

I'm unsure about the size of the web, but if it can be 60ftx60ft, put it from 0e to 55e, to a height of 60ft. That gives Peter a lot of real estate to move around.
 

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Round 318: GB moves to 15N45E15Z and fires a ray at Peter, which hits for 5 points of acid damage. Peter has 22 hp left.

Peter shoots a web strand and misses terribly. (Rolled natural 1)

Round 319: GB moves to 15N25E15Z, through the web, and fires a ray which hits for 3 acid damage. Peter has 19 hp left.
 

Follow Komodo's instructions on trying to have Peter flee. I don't think he'll be able to outrun the energon, however, not with that ranged attack.

Komodo: "Thus, on the turn following Peter's realization of this (when the thing passes harmlessly through his web), he will attempt to flee in any way possible, using a move action to get as far from the energon as he can, then readying an action to take another movement away when the energon gets within 15 feet."
 

Peter moves to 0N0E10Z.

Round 320: GB moves to 15N5E15Z. Peter moves to 20N0E. GB fires a ray right in Peter's eyes (rolled natural 20, 13 crit roll) for 10 points of acid damage. Peter has 9 hp left.

Peter moves to 50N0E.

Round 321: GB moves to 35N5E15Z. Peter moves to 80N0E. GB continues moving to 55N5E15Z.

Peter moves to 110N0E.

Round 322: GB moves to 95N5E15Z. Peter moves to 110N30E. GB fires a ray which hits for 2 points of damage. Peter has 7 hp left.

Peter moves to 110N60E.

Round 323: GB moves to 95N45E15Z.

GB is not within 15 feet. What does Peter do now?
 


Peter moves to 110N90E.

Round 324: GB charges to 95N85E15Z. Peter moves to 110N115E in response.

Peter moves to 80N115E.

Round 325: GB charges to 95N115E. Peter moves to 50N115E in response.

Peter moves to 20N115E.

Round 326: GB moves to 55N115E.

Peter moves to 20N85E.

Round 327: GB gives up. Draw.

Next for NE in round 327: a saltor illithidae. (Lords of Madness)
 
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The baboonlike creature that skulks into the arena has a beard of half a dozen small tentacles hanging from its chin. Its fur is a murky brown color, highlighted by swirls of stone gray. The saltor has large, deep indigo eyes that hang just below its lower jaw, giving it a decidedly alien appearance, as though its face has been put on upside-down. It stands about 3 feet high but moves in a crouch, with arms as long as its legs. Three scaly digits on each of its limbs scrabble at the south wall at 0N15E as attempts to scale the wall to gain an advantage on it's as-yet-absent opponent. Horizontal lids close over its bulbous eyes momentarily, and its form shifts and blurs.

Moving to 0N15E and trying to climb 15 feet up the wall. Whether or not that succeeds, Shriek will cast blur or manifest concealing amorpha, whichver's appropriate. Are we using the psionic powers, as per the side note, or are we going with the spells?
 


Komodo said:
Are we using the psionic powers, as per the side note, or are we going with the spells?

Psionic powers - they're more fun. :)

Perhaps Shriek didn't see Peter's web before he tried to climb it. PJS will determine that as he introduces Shriek's opponent.
 

It'll be a triangle extending perpendicularly from 30 feet east and 30 feet up on the south wall 40 feet out.

I am not sure where the web is after reading the above. Does that mean that there is a line from the south wall starting at 0N30E30Z, going down to 40N30E0Z, with everything below that webs?

Shriek does see the webs (rolled 22 Spot check), so he does not try to climb the wall. Shriek still has 10 feet of movement before he becomes hidden behind the amorpha.

Round 328

A ten-foot square carpet of gold coins comes running into the arena to 0N40E.
 

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