NE vs. N (FFA): Very Young Tarterian Dragon vs. Adult Ethereal Dragon


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Round 482

POW flows in a charging manner to 55N80E and smacks Dixie Chicks with a pseudopod (rolled 22+2=24) for 6 points of damage. POW then grabs Dixie Chicks (32 vs. 21 grapple) and pulls her into its briny wetness, then squeezes for an additional 6 points of damage. Dixie Chicks has 25 HP remaining.
 

Dixie Chicks takes a full round of natural attacks (at -4). Their manager sitting in the stands hopes that she doesn't actually hit. Time Compress?
 

Time compress on.

Dixie Chicks hits with all five attacks, doing no damage, but splitting POW into five separate POWs. :lol: :confused:

Round 483

POW1 squeezes Dixie Chicks once for 17 points of damage. Two other POWs smack Dixie Chicks for a total of 11 points of damage. They try to start a tug-o-war, but Dixie Chicks is destroyed and teleported out of the arena before they can start their fun.

The locations of the POWs is as follows:
POW1 is at 55N80E.
POW2 is at 55N95E.
POW3 is at 55N65E.
POW4 is at 70N80E.
POW5 is at 40N80E.

Next in round 483 for Neutral Evil is a minotaur zombie (Monster Manual).
 
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Komodo, if you're still reading this, sorry 'bout that. :heh:

The zombie moves to 60n20e. He doesn't know it yet, but this is gonna be all bad.

OOC: Where's the webbing?
 

OOC: The webbing is at 30E, and is a triangle with the top side from 30Z down to 40N. It has a five foot high hole from 0N to 10N.

Round 484

The POWs flow to:

POW1 is at 55N60E.
POW2 is at 55N75E.
POW3 is at 55N45E.
POW4 is at 70N60E.
POW5 is at 40N60E.
 

OOC: and the webbing on the south wall is from 0e to ? and how high?

The zombie charges ten feet to 60n30e and attacks POW3 with a fury unrivaled by any CR-equivalent skeleton.
 

OOC: I said that it goes up to 30Z.

The zombie hits easily with greataxe (rolled 22), but does not damage, instead splitting POW3 into POW3 and POW6. POW6 appears at 70N45E.

POW3 slaps back, hitting the zombie for 12 points of damage and grabbing it and squeezing for an additional 6 points of damage.

POW6 smacks for 5 points of damage; POW5 flows to 40N50E and smacks the zombie for an additional 5 points of damage; POW1, POW4, and POW2 stay put.

The zombie has 53 HP remaining.

The new positions of POWs are as follows:

POW1 is at 55N60E.
POW2 is at 55N75E.
POW3 is at 55N45E.
POW4 is at 70N60E.
POW5 is at 40N50E.
POW6 is at 70N45E.
 

OOC: No, there was another spray of webbing covering the wall itself. If you had it handy . . . otherwise I'll look for it. Not important right now, just updating my chart.

The zombie will slam-mamma-jamma until the cows, er, zombie cows, come home. Why didn't POW1 and POW4 attack and POW2 move south and around? The zombie's in POW3's space, right? POW5 didn't even have to move.
 

OOC: Oh, I forgot about that one. It is a sixty foot square, to 60E and 60Z.

The zombie is in the part of the space away from the oozes, but I should have had them attack anyway because they have 10 foot range.

The zombie slams POW3 for 7 points of damage. POW3 has 2 HP remaining.

Round 486: POW3 squeezes the zombie once for 22 points of damage. POW1 slams for 9. POW2 flows to 75N75E. POW4 flows to 85N55E. POW5 slams for 7. POW6 misses. The zombie has 15 HP remaining.

The zombie slams POW3 for 6 points of damage. POW3 is teleported out of the arena.

Round 487

POW1 misses. POW2 flows to 55N75E and slams the zombie for 8. POW4 flows to 85N45E. POW5 slams the zombie for 10. POW6 slams the zombie for 8. The zombie is destroyed. The positions are as follows:

POW1 is at 55N60E.
POW2 is at 55N75E.
POW4 is at 85N45E.
POW5 is at 40N50E.
POW6 is at 70N45E.

Next in round 487 for Neutral Evil is another zombie! This one is of a wyvern (Monster Manual).
 

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