Pact of the Supporter
It that 1st line that I'm not sure about.When you finish a short or long rest, you can designate one ally as your bonded ally. You can only have one bonded ally at a time using this feature. You may change your bonded ally when you finish a short or long rest. While you are within 1 mile of your bonded ally, you gain the following benefits:
- When either your bonded ally or you are affected by a positive effect, the other receives the same benefits.
- Your bonded ally counts as you for the purpose of triggering spells from you with a casting time of reaction.
- You may use your bonus action to grant your bonded ally advantage on his next ability check or attack roll.
- You can expend 10 minutes casting a ritual to teleport up to 30 feet from your bonded ally or you can perform the ritual to teleport him up to 30 feet of you.
- As an action you can see through you bonded ally eyes and hear what he does. During this time,you are blind and deaf with regard to your own senses.
- While your bonded ally is within 100 feet of you, you can telepathically communicate with him
Spell affects?
Non spell healing?
Bonus from a magical item?
Is it optional? (probably not to limit its power)
Thoughts overall?
Again, not all of makes sense on 1st glance.Invocation: Improved Bond
Prerequisite: Pact of the Supporter
While you are within 1 mile of your bonded ally, you gain the following benefit:
- You may use your reaction to grant your bonded ally advantage on a single saving throw.
- You can give your energies to you bonded ally, you can suffer damage equal to twice your charisma modifier+your warlock level and heal him the same amount.
- When either your bonded ally or you suffer damage from attacks or spells, the other heals half the damage taken.
- When you cast a spell or cantrip that targets yourself, you can instead target your bonded ally.
- Your bonded ally also makes the extra damage from your cursed enemy by Hex or Hexblade curse.