[MENTION=97077]iserith[/MENTION] I just happen to have a character handy. Simple champion fighter. All grit.
Rhyond Baerngrev of Clan Deichmirk, the Butcher of Blaudhaven, the Grim Blade
Human (variant) Fighter (champion) 6th level, LN
Str 16 (+3)
Dex 10 (+0)
Con 18 (+4)
Int 10 (+0)
Wis 12 (+1)
Cha 11 (+0)
HP 61 (hit die 1d10+4, minimum 8)
AC 18 (splint armor, dual wielder) (Stealth disadvantage), 19 with shield equipped
Senses passive Perception 14
Languages Common, Dwarvish, Giant, Orc
PROFICIENCIES
Saves STR +6, CON +7
Skills Athletics +6, Intimidation +3, Insight +4, Perception +4, Religion +3
ATTACKS
Extra Attack. You can make 2 attacks when taking the Attack action, and use your bonus action to make an offhand attack.
Longsword. Melee weapon attack: +6 to hit, reach 5 ft. Hit: 1d8+3 slashing damage, or 1d10+3 if wielded two-handed.
Battleaxe. Melee weapon attack: +6 to hit, reach 5 ft. Hit: 1d8+3 slashing damage, or 1d10+3 if wielded two-handed.
Handaxe. Melee or ranged weapon attack: +6 to hit, reach 5 ft. or range 20/60 ft. Hit: 1d6+3 slashing damage.
Longbow. Ranged weapon attack: +3 to hit, range 150/600 ft. Hit: 1d8 piercing damage.
CLASS FEATURES
Action Surge. Once per short rest take an extra action on your turn.
Fighting Style (Two-Weapon Fighting). When you engage in two-weapon fighting, add your ability modifier to the damage of the second attack (already added).
Improved Critical. Score a critical hit on a 19 or 20.
Second Wind. Once per short rest, as a bonus action, regain 1d10+6 HP.
FEATS
Durable. +1 Constitution (already added). The minimum HP you gain from spending a Hit Die is 8.
Dual Wielder. Gain +1 AC when fighting with two weapons (already added). You can use two-weapon fighting with non-Light weapons. You can draw/stow two weapons at the same time.
Background: Acolyte (“Failed Paladin”)
Feature - Shelter of the Faithful: However, I suggest swapping it out for another background feature with the DM’s permission, since it better fits Rhyond’s character, having parted from the paladin order on poor terms and being a bit bitter about it.
ROLE-PLAYING
Bond: Prove myself worthy to the paladin order of ______.
Flaw: A gruff exterior hides a soft heart easily wounded.
Ideal: It is the duty of the strong to protect the weak.
Trait: Prone to gallows humor when applying his whetstone.
EQUIPMENT
Splint armor, Shield.
Longsword, Battleaxe, Handaxe, Dagger, Longbow, quiver of 20 arrows.
Explorer’s pack, Trophy from fallen enemy, Holy symbol (tarnished), Traveler’s clothes, Scroll case, paper (10 sheets), Ink bottle and pen, Healer’s kit (10 uses), Whetstone.
Belt pouch with 5 gp, 2 sp, 7 cp.