To start, this thread is assuming that Natural Spell is overpowered. Thus I don't need a ton of reasons why it isn't overpowered.
My gamers, however, are not big into powergaming, so even overpowered things aren't that worrisome. But I would like to keep the Druid from too outdistancing the rest of the party.
Three ideas:
1) Use the Shape Changing variant from PHB2 (which I have not seen yet.)
2) Make Natural Spell a metamagic feat, so all spells cast while wildshaped are +1 or +2 levels higher.
3) Allow one cast, and each spell after the first 'costs' one use of the shapechange ability.
I am open to comments about these, or other ideas. Thanks.
My gamers, however, are not big into powergaming, so even overpowered things aren't that worrisome. But I would like to keep the Druid from too outdistancing the rest of the party.
Three ideas:
1) Use the Shape Changing variant from PHB2 (which I have not seen yet.)
2) Make Natural Spell a metamagic feat, so all spells cast while wildshaped are +1 or +2 levels higher.
3) Allow one cast, and each spell after the first 'costs' one use of the shapechange ability.
I am open to comments about these, or other ideas. Thanks.