Neverwinter Nights 2!!!

Neo said:
Much of what you say is no doubt valid to some degree but I cant help but feel as a fundamental standard for the game every one of tha basic classes should have had some prestige option that catered to it and all of them do except druid and warlock, which as far as prestig'ing goes leaves characters of those base classes somewhat disadvantaged. Hopefully they will get some prestige love in a future expansion.

I'm sure that that reasoning is why the Shifter was included in the Hordes of the Underdark expansion. Based on a quick NWVault check, you can take, without cross-class skills:

Divine Champion
Harper Agent
Frenzied Berserker
Neverwinter Nine
War Priest

(War Priest actually requires 5 ranks in spot, but Clerics don't get Spot, either.)

That's a partial list. I'm not including Weaponmaster, because no Druid would get all the feats required to get that class.

That said, with those possibilities right there, you've got a lot of combat potential that would let you take the paladin or barbarian angle, and you've also got a nice little stealth package in the Harper Agent, who advances your spellcasting class while giving you nice bardlike abilities.

Ultimately, though, you're right -- there aren't any PrCs that are custom-made for druids, although I'd argue that there are still classes that benefit them, and that are easily gettable. If you look at D&D Online, the two classes they didn't include off the bat (possibly still not?) were Druids and Monks, because Druids and Monks are the different-est classes out there. You can add Warlock in there as well -- while a ranger borrows from fighter and rogue, with some divine spellcasting, and a paladin is just a fighter/cleric with a few new abilities, Druids, Monks, and Warlocks are the niche-iest of the niche. They're also classes that are best served by single-classing all the way through, especially now that NWN2 has implemented "+1 level of existing spellcasting class" rules for those classes that have it in pen & paper.

They're just too different to be worth it -- too much work for very little end-user benefit, statistically speaking.
 

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My guess (and that's all it is - a guess) is that the Shifter fell victim to 3.5 Rules enforcement at WotC.

NWN2 is a 3.5 compliant game. And polymorph of this kind is, generally speaking, now verbotten in 3.5.

It is also, from a QA perspective, an absolute horror.
 
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Steel_Wind said:
My guess (and that's all it is - a guess) is that the Shifter fell victim to 3.5 Rules enforcement at WotC.

NWN2 is a 3.5 compliant game. And polymorph of this kind is, generally speaking, now verbotten in 3.5.

It is also, from a QA perspective, an absolute horror.

The banning of Polymorph is an option, one they've enforced for their "Living" campaigns....but AFAIK, it hasn't been removed from the manuals or the SRD..

Banshee
 

Has anyone figured out where to find William in Highcliff? I'm ready to head to Neverwinter, but I haven't been able to find him, so I feel kind of bad leaving him lost in the woods, so to speak.

Banshee
 

I'm Lawful-Evil, so unless he wants to be my serf, he can stay lost. =P

I've had no graphical issues, although my Athlon 4200+ X2 dual core comp with 2gb of ddr 400 and x850xt has performed shockingly poorly. I have everything on medium and it still drags.

I cant wait for community made model improvements, the basic models suck, the heads are ugly, the hair is bad, etc.

I love the classes and races, excellent job translating, but I dont understand why they neutered my favorite PrC. (Pale Master. Its 9 +1 caster levels over 10 in 3.5, not every other, it was every other in NWN 1, not in PnP) Aside from that gripe, very pleased.

Complaints: I had to spend a full solid hour playing with the camera to become comfortable using it. Wow. Thats not user friendly.
 

Banshee16 said:
Has anyone figured out where to find William in Highcliff? I'm ready to head to Neverwinter, but I haven't been able to find him, so I feel kind of bad leaving him lost in the woods, so to speak.

Which one is William again? Is he the one who ran off on his wife?
 

LightPhoenix said:
Which one is William again? Is he the one who ran off on his wife?

I think so...his wife is looking for him, and she's getting mad at the elder for not sending out a search party. Purportedly, he went out into the woods looking for wood or something, and was never seen again. They think the lizardfolk may have got him. I've cleared the ruins map, and the bandit stronghold map (as far as I know), and haven't found him yet.

Banshee
 

Spoiler for this quest:

He's outside the ruins. Hang a left at the road coming down from the ruins (as though you're coming down that road) and there's a clearing near the lake to your left. I spotted him easily coming out of the clearing where the two kids you need to rescue are.
 

While I'm mostly enjoying the game a lot, I have to wonder if it was sadly rushed (although obviously not for X-mas), because I've read some disturbing stuff about the plot.

Specifically, romance.

In previous NWN/KOTOR games , you usually had 2-3 options of which NPC your character could have a romantic relationship with. In this, there's apparently just one.

Yeah, yeah yeah, I know it's not called "Harlequin Nights" but that was something I enjoyed in previous games with the engine, and from reading message boards, so did a lot of others. And some say (though without any citations) that this was in order to get the game out quicker.

So color me disappointed. Especially for a male NPC, there's 3 obvious options, maybe more. It also cuts down the replay since you might want to play it as a member of each sex, but that's about it.

Although I was disappointed none of the romantic entanglements in the original NWN was never elaborated on in the 2nd EP (AFAIK, anyway, I sort of stopped playing about 2/3 into it). So maybe it's for the best.
 

Agamon said:
Spoiler for this quest:

He's outside the ruins. Hang a left at the road coming down from the ruins (as though you're coming down that road) and there's a clearing near the lake to your left. I spotted him easily coming out of the clearing where the two kids you need to rescue are.

Is this the clearing where there is
a fire burning, and a tent and everything? Right by the lakeshore? I went there, and found the campsite, but no William. If that's where he is, I'll go take another look....if he's not there, maybe there's a bug or something.
I first went to that area with my familiar, to scout it out without being noticed, and just found the empty camp.

I'll take a look where you recommend.

Banshee
 

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