TarionzCousin
Second Most Angelic Devil Ever
And I would have, too--if not for those meddling kids! :shakes fist:You could get away with a Faerunian Telepathic Ghostwise Halfling.
And I would have, too--if not for those meddling kids! :shakes fist:You could get away with a Faerunian Telepathic Ghostwise Halfling.
Yep, and it might (a pessimistic probably will?) just happen again.
Not too sure of this. They couldn't use hobbit but halfling should be okay legal wise. Thats why D&D changed from hobbits to halflings in the first place. Otherwise they could be sued for orcs, dwarf, elf, and maybe (silly as it seems) man.Well, I figure to avoid any LotR's related movie delaying lawsuits, there isn't much chance that the movie will have a Halfling in it
"The upcoming Dungeons & Dragons movie will feature at least one character with ties to the Forgotten Realms... Vecna... "
WHAT?
That's just infuriating...
This kind of thing just makes us old Greyhawk geezers feel very... irked.
Yes, originating on Oerth, with Vecna.The Hand and Eye of Vecna are cosmic D&D items.
Yes, originating on Oerth, with Vecna.
It's just irksome to continuously see the World of Greyhawk strip-mined for all its cool toys, while the rest of it is left to rot in abandonment.
Ghosts of Saltmarsh has the timeline all wrong, with the whole Scarlet Brotherhood and such.Ghosts of Saltmarsh begs to differ.
That was a refreshing surprise, yes.Ghosts of Saltmarsh begs to differ.
It was great though, don't misunderstand my point!Ghosts of Saltmarsh begs to differ.
Ghosts of Saltmarsh has the timeline all wrong, with the whole Scarlet Brotherhood and such.
Ah, I see, so it's based on the box, not the later supplements?It has the timeline right, it is a reboot to the box set, and intentionally so on Mearls' part
That was a refreshing surprise, yes.![]()
Ah, I see, so it's based on the box, not the later supplements?
I actually quite like this approach, it allows old players to see the essentials of a setting they loved, and new players to see the setting as it was originally meant to be.Yes, precisely. Mike Mearls talked about how he would want to approach Greyhawk in future products (a few weeks before they let GoS out if the bag, but we're teasing it), and basically it boils down to reboot to the Gygax material and keep it there, no more metaplot:
One can certainly hope so!Given Ghosts of Saltmarsh, and a few other hints we've been getting, don't write off Greyhawk just yet. Having Vecna elements show up in the movie would be good for Greyhawk, honestly.
One can certainly hope so!
Don't get me wrong, I love the 'Realms as well as Greyhawk. I just think that if WotC really wants to keep mixing and matching elements from campaign worlds they really should just reintroduce Spelljammer or something to reconnect all the worlds, and if they want to include an element from the Flanaess in an adventure in Faerûn then they should acknowledge where the element came from and tell how it got there.
A simple Spelljammer book and there you go, your adventurers from Waterdeep and the Dales can go off on an adventure to Castle Greyhawk by first having an adventure traveling through the Phlogiston between Crystal Spheres, and fending off a raid by Gith pirates. It would not only allow for such connections, it would introduce new elements to enrich the adventures.
They could even hearken back to the original ideas of the Forgotten Realms with long-lost hidden Gate networks connecting the 'Realms to Earth, which Ed Greenwood imagined allowed for tales of mythological creatures to filter from Toril to ancient Earth, not to mention allowing the ancestors of the Mulan humans of Toril to travel there from Ancient Egypt. After all, Elminster needs an easy way to get to Canada so as to meet up at Ed's house with Mordenkainen and Dalamar to swap spells and eat pizza!
(As far as my home games are concerned it doesn't matter, as in any campaign I have ever run, set in any world, I have always maintained the idea that all the worlds still retain the existing connections that they had in 2nd Edition through Spelljammer, even if no characters are aware of Spelljamming ships, or even if they will never ever encounter one... all the other worlds are all still out there, including Earth. It's just too useful and wondrous a concept to get rid of!)