Kae'Yoss said:If you know a better name for outsiders, out with it! The concept does warrant a different type: They're creatures composed of ideals, not of flesh and blood.
I'm ok with the concept, but mechanically it seems weird.
For instance, in 3.5E, say you have two rangers, each with a favored enemy:
Ranger A has favored enemy (evil outsider)
Ranger B has favored enemy (chaotic outsider)
Ranger B has favored enemy (chaotic outsider)
Both rangers are equally effective against demons (chaotic, evil). Ranger A's special training, however, also helps them take down devils (lawful, evil). Ok, this seems fitting, especially since we're used to grouping demons and devils under the umbrella of 'fiends'.
Ranger B, meanwhile, is also effective against... slaads and eladrin? And Ranger C, who has favored enemy (lawful outsider) is best pitted against devils, formians, and archons? Somehow, those groupings don't seem as natural to me.
I think there could be a more intuitive taxonomy, starting with 'fiends' and 'celestials'.
Kae'Yoss said:Giants could be done away with it. The only difference between a giant and a monstrous humanoid is size, and sometimes, not even that.
Agreed. For that matter, I'm not sure why there's such a big difference between monstrous humanoids and regular humanoids.