New fighting styles for 5E.

But, don't you realize, that this effectively makes your attack 2d8 + weapon mod? Which is, on average, 2 damage more than the greatsword per hit - which is already the most damaging attack there is. On top of that, you still have your bonus action free, and it has an extra effect on a critical hit. Surely you can see, that this is not balanced.

greatsword with the fighting style deals same damage. and have bonus action free. on you dont have a "I'm here, kill me" mark on you in darkness.
 

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greatsword with the fighting style deals same damage. and have bonus action free. on you dont have a "I'm here, kill me" mark on you in darkness.

Greatsword with GWF deals 8,33 damage before mods on average (if my memory serves), while 2d8 comes out to 9 damage. Additionally, having two damage types on the same attack is much better for overcoming damage resistances. So this fighting style is better than GWF - even if you have to have a torch lit.

I'm not trying to hate here - I think skirmisher and thrown weapons have good concepts. Bladetorch fighting is just nonsensical, really, as well as being poorly balanced. Guerilla fighter is much less a fighting style, than it is a feat.
 

The thrown weapon style... I feel the ability to draw the weapons is a good one, but I don't know about the increased damage die, plus it is kind weird that they deal more damage on a throw... maybe something else that makes it sort of good even if you have only a single attack. Perhaps they deal critical damage on rolls of both 19 and 20? Or maybe you can use your Strength bonus instead of Dexterity bonus for attack and damage on thrown attack?

For Blade-torch, 1d8 is way too high. Making it 1d6 would be far more reasonable. But... honestly? It really seems like the better way to get here would be to treat a torch as either a simple weapon or a martial light weapon if you have the martial weapon proficiency. (Honestly, a lot about how weapons are treated in this game would be helped if instead of dividing weapons as "simple" or "martial", if instead character with martial weapon proficiency simply increased the size of the die of any weapon they wielded)

2 Skills is WAY too much for Guerilla fighter. Maybe you can justify a single skill choice, but not 3.

And the +1 bonus on skirmisher is way too strong. +10 to movement speed is already really good. Maybe you can allow them to disengage as a bonus action.
 

I really like the Thrown Weapon expert concept. I don't know that I like the die step-effect, but the overall concept seems good. I think the suggestion of making it consume the bonus action as well helps reduce power creep. Yes, that means it uses an action and bonus action, but you could then be throwing darts/knives like us grognards enjoy.

The Skirmisher helps fill a necessary role. Currently light infantry are better represented through Rogue builds than Fighter builds. I feel that's a mistake. Great concept. I think the Guerrilla and Skirmisher as presented likely should be merged and refined. +5 movement, disengage as a bonus action and no stealth penalty in light or medium armor.
 
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I like the idea of the blade/torch, but I'm not crazy about the implementation. I would require a 'to hit' roll for the torch or lantern and d8 damage seems high for 'a little bit of the lantern oil' spilling on your opponent. d4 + Dex modifier max in my opinion.

I think the Skirmisher and Guerrilla are two in the same and could just be one fighting style (with the balance suggestions above).
 




yes.

but you would need 3 man with the fighting style to acomplish that.

it's unlikely but has great rewards. also you're cannon fodder for any AoE.

The current wording doesn't quite say that.

phalanx fighting style - while having shield equiped that you are proficient you gain +1 shield bonus to AC in addition to base shield bonus.
If you're next to a person using a shield you both gain +1 bonus to AC.
If you're next to two persons that have this style and shield equiped you gain +2 bonus to AC instead.

Read more: http://www.enworld.org/forum/showthread.php?473982-New-fighting-styles-for-5E#ixzz3uPUF7gep
 

The current wording doesn't quite say that.

phalanx fighting style - while having shield equiped that you are proficient you gain +1 shield bonus to AC in addition to base shield bonus.
If you're next to a person using a shield you both gain +1 bonus to AC.
If you're next to two persons that have this style and shield equiped you gain +2 bonus to AC instead.

Read more: http://www.enworld.org/forum/showthread.php?473982-New-fighting-styles-for-5E#ixzz3uPUF7gep

Actually, it says exactly that ;)
 

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