Hi.
I'm... well, I'm not really 'new', per se. Been on the 'net years. Jeeze, a decade? Been playing RPGs for a while. D&D since the EXTREME tail end of the 2nd edition on a PC, skipped right over 3.0 tabletop, and hit 3.5 running.
I've been following the announcement of and discussion of D&D4 since it was announced at GenCon, but not closely. I've seen and heard some preview materials, liked the way it seemed to be going, better streamlining, etc, and was generally interested and a bit excited to give it a whirl once it got released.
I just got home from work (at 9AM, so you can imagine what sorts of hours I work), popped on the 'net, and 'lo... Slashdot article on D&D4. Prepare to be Slashdotted, BTW.
Anyhow, this article on Slashdot (and page four of this thread which the article links to, and is the only page of this thread I've read) seems to state that any publisher who wishes to publish for what may very well be the biggest tabletop RPG for the next decade has to DROP all of their currently successful material which they happened to base off of a licensing agreement Wizards whipped up back in the day? Huh?
Please realize, I buy almost exclusively Wizards published D&D material. In fact, it's the only D&D material I buy, as I rarely have time (or money) for any other systems or games. Plus there's something of a purist in me.
However, in hearing that Microso... er... I mean Wizards wants to pull a Microsoftian move, essentially shutting down their 'competition' (Windows XP.. er, I mean D&D 3.5) in order to force folks to move to Vist... er, I mean D&D4, I can't help but think:
"Does Wizards/Hasbro have any confidence in their own product's viability?"
I mean... seriously. You don't see Sony or Nintendo saying "Ok, we've released the PS3/X360/Wii/DS, so all of you game makers and publishers, you now HAVE to stop making games for older systems! Or else!" No. You see the natural, usually fast shift from the old to the new. Game makers stop making products for the old systems and make them for the new ones. Why? Because the newer system is usually better. The only time that I recall this not happening is recently with the PS3. It was too expensive, too hard to make games for, had very few if any good games on it, etc, and thus sold poorly. And thus, people are still making (and buying) PS2 games, even to this day (the PS2's sales figures were newsworthy even for March of this year, despite the PS3 being out, what, a year now?). The Gamecube? Games for that were dropped like a hot potato once the Wii came out. Why? The Wii was better. The Xbox? Gone, the 360 was better.
D&D 3.5?
Wizards/Hasbro: "Oh. Uh. Well, D&D 4 is so much better than 3.5! We have all this cool new whizbang stuff, awesome tools, it's a blast to play, and we think people are really going to love it! They're going to have to love it anyway, because we're going to force them to switch, using legal maneuvering and pressure to force publishers to switch, because in reality we don't actually believe our product is fun enough to cause the switch from 3.5 to 4 to occur naturally!"
My own confidence in D&D 4 dropped several notches this morning. I really hope they rethink this (and I wouldn't be surprised if this is a Hasbro-From-On-High decision, and out of Wizards' hands completely... doesn't make me any more happy about it).
EDIT: However, a scroll through some of the comments of the Slashdot article seem to indicate that all of this is misinformation, and that Wizards hasn't made any sort of announcement of this kind at all, just that they might be THINKING about providing such a preventative measure in any license they attach to D&D 4. Which is the story?