New Heroes Arise OOC (Re-Recruitment done)


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Thanks Thels.

I fixed the mistake - hope Jemal doesn't notice the "edited" bit at the bottom.

A link would be nice but I don't know how. :p
 

---------------------------------------------------------------------------
Name : Kordrim
Race : Half Elf
Class : Sorcerer
Alignment : Chaotic good
Level : Lvl 2
Experience : 1200
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Age : 33
Height : 5'4"
Weight : 112lb
Eyes : Green
Hair : Light brown
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STR : 12 +1
DEX : 12 +1
CON : 16 +3
INT : 14 +2
WIS : 14 +2
CHA : 16 +3
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Hit die : d4
Hit points : 13
Speed : 20 (medium load)
ACP : -3 (medium load)
Armour class : 11
Initiative : +1
Fort Sv : 0+3 = +3
Ref Sv : 0+1 = +1
Will Sv : 3+2 = +5
Base Att : 1
Melee Att : 1+1= +2
Ranged Att : 1+1= +2
---------------------------------------------------------------------------
Skills - 2+2=4x4=16+4= 20pts max ranks= 5/2½
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Alchemy (Int) : 0+1= +1
Concentration (Con) : 4+3= +7
Craft (Int) : 0+1= +1
Knowledge(arcana)(Int) : 4+2= +6
Proffesion (Wis) : 0+2= +2
Scry (Int) : 0+1= +1
Spellcraft (Int) : 4+2= +6
(x) Hide (Dex) : 0+1-10= -9
(x) Jump (Str) : 0+1-10= -9
(x) Listen (Wis) : 0+2+1= +3
(x) Search (Int) : 2+2+1= +5
(x) Spot (Wis) : 2+2+1= +5
(x) Swim (Str) : 0+1-10= -9
(x) Tumble (Dex) : 0+1-10= -9
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Feats
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Weapon proficiency (simple)
Toughness
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Spells - daily allowance = 6/5
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Lvl 0 = 5
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Detect magic (v,s)
Flare (v)
Light (v,m/df)
Mage hand (v,s)
Ray of frost (v,s)
----------
Lvl 1 = 2
----------
Colour spray (v,s,m)
Magic missile (v,s)
---------------------------------------------------------------------------
Equipment (50lb) medium load
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Weapons
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Short spear (AC hit +2, 1d8+1, crit x3, 20', 5lb, large, piercing) 2gp
Light crossbow (AC hit +2, 1d8, crit 19-20 x2, 80', 6ld, piercing) 35gp
Crossbow bolts x 5 (50, 5lb) 5gp
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Gear
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Backpack - 2gp
..Waterskin - 1gp
..Bedroll - 1sp
..Flint and steel - 1gp
..Trail rations x7 - 3gp 5sp
..Cold weather outfit - 8gp
Spell component pouch - 5gp
Cure light wounds x4 - 200gp
Scholars outfit - free
Money - 63pp 8gp 4sp
---------------------------------------------------------------------------
Racial bonuses
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Immune to sleep spells and similar effects
+2 bonus save against enchantment spells or effects
Low light vision
Elven blood allows use of racially specific items and powers
---------------------------------------------------------------------------
Background
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Kordrim is from a small forest to the east of Hilgarn. It is just a small comunity of elves that live there but the have gotten fed up of all the trouble that Kordrim's attitude has cost them and he has been banished from the group till he can prove himself a follower of the elven ways.
His father was one of the many men of Hilgarn that liked to dabble with elven women and he was the result of one of these encounters. As for his mother she has done everything she can to prepare Kordrim of what would be the reaction to his duel racial traits but in the end she too has begun to have douts about whether he can handle the strain.
Kordrims main aim in life is to prove that having a human father and elven mother is a good thing and not a defect as most of his encounters have proven.
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I think I have got everything right now but thought I had better re post it before putting it in the rogues gallery.
 
Last edited:

Originally posted by batchie
Experience : 1600
Everyone starts with 1200
Originally posted by batchie
Skills ...
Since you got a +1 to Listen and listen can be used untrained, it's usefull to include it here. You should include all skills that aren't based on ability modifier alone.
Originally posted by batchie
Spells - daily allowance = 7/5
You do not get bonus 0th level spells for having a high Charisma.
Originally posted by batchie
Equipment ...
You know you get one set of clothes for free? Also, you seem to have much less than 900 gold.
Originally posted by batchie
Weapons ...
For ease of reference, you might want to include all modifiers your character has regarding to to hit and damage.
 

Thels said:
You know you get one set of clothes for free?

Arrgh! Reading this after posting my final version in the rogues gallery. I'm not going to bother changing it though; Jemal is probably already fed up with me changing my guy like every five minutes in this thread.

I just re-read that part of the equipment chapter and, in addition to the clothes being free, they are also weightless with regard to carrying capacity, and I guess they wouldn't count against the swim check either, for those of you with heavy outfits and ranks in swim. Luckily my monk outfit is really light, but other clothes might mean a difference of 1 or 2 points in your swim total if you made the same mistake I did.
 

Wow, you're right. I missed the part about the clothes not counting towards your weight. That's an extra 8 lb that can matter a lot on some occasions.
 



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