EzekielRaiden
Follower of the Way
To be seen in play. That is what we are doing, yes? Playing a game?What is a D&D monster for?
To be seen in play. That is what we are doing, yes? Playing a game?What is a D&D monster for?
YES. THEY. COULD.But your ranger couldn't be a trucker or tank
No good idea bigger than individual spells made it from 4e into 5e. They were butchered beyond recognition or, more commonly, flayed and disposed of, with a completely opposite mechanic parading around in the grotesque skin thereof.I think 4E had some good ideas, some of which were used to inspire features in several games, including 5E.
When it comes to 4e and the Forgotten Realms specifically, they nuked the setting. NEVER nuke the setting.
I don’t even like the Forgotten Realms, but I do remember my old DM showing me two maps, one of 3e FR, the other of 4e FR.
Just seeing the scale of damage from the Spellplague made me feel incredibly sad for both him and other fans of the setting, because it kinda looked like someone had taken a map of the old Forgotten Realms out behind a building and taken a shotgun to it.
The 4E PHB does a bad job of communicating the same game you talk about 4E as being.Which is extremely frustrating, because that is like saying that having departments in a university makes a person "pigeon-holed" because they start off with physics classes and math classes and why can't they just take universal classes that are whatever subject they feel like?!?
...because you can do that. They're called electives, and every student is expected to take a lot of them. Some enterprising students even double major.
Acting like the existence of a physics department is somehow bad for learning or makes learning impossible is just...wrong. Flat out wrong.
And roles are exactly the same on that front. They do not, and never did, "pigeonhole" anything. Ever.
Yes, it absolutely was. Just as the Book of Nine Swords was.But don't slap a D&D label on it and pretend it was just an evolution of the game because it wasn't.
I will absolutely continue stating facts to that effect. If you dislike them, that's your prerogative.Don't blame factors other than the books themselves for the lack of success.
Ah, yes, because good rules can overcome a generation-defining recession and a team murder-suicide. I'd love to see how that works.A good set of rules would have overcome those obstacles, 4E simply didn't have the broad appeal and staying power that 5E does.
Have I not said repeatedly that the presentation is poor and that the books needed another year of work?The 4E PHB does a bad job of communicating the same game you talk about 4E as being.
Indeed.Have I not said repeatedly that the presentation is poor and that the books needed another year of work?
4e was not a tabletop MMO, but the fact you must resort to such tired, false edition war rhetoric tells me there is nothing further worth discussing with you.Nope. The mechanics were so bad and the feel of the game was so bad that I would have kept playing 3.5 or found a new game. If I wanted to play a miniature game or tabletop MMO, then I would play a miniature game or tabletop MMO.
I definitely get what you're saying here. In the 4e MM, to use an example, the efreet has a variety of combat abilities - but pretty much nothing else. The flavor text says that efreet hate servitude but are often called upon by mortals to do favors. OK, great. That's similar to other editions. But they're called on by mortals to do... what? Given how they're statted up, apparently beat people up?This is a pretty nice example of the divergence I'm talking about.
4e monsters were great as elements of combat on a minis grid.
4e monsters were not so great as, say, world-building props. 2e's monsters are probably the best example of that.
What is a D&D monster for? Well, ultimately, for both of those things. Focusing only on one is not really making a "good D&D monster." I wouldn't pretend that a lot of 2e monsters were any fun in an actual fight, but they were interesting encounters. I also wouldn't pretend that I'd treat 4e's monsters as much more than combat toys, but they are dang fine combat toys.
If you make a D&D monster just about one of those things, it's not actually doing a very good job of being a D&D monster, for all people who play D&D.