D&D (2024) New One D&D Playtest Document: 77 Pages, 7 Classes, & More!

There's a brand new playtest document for the new (version/edition/update) of Dungeons of Dragons available for download! This one is an enormous 77 pages and includes classes, spells, feats, and weapons.


In this new Unearthed Arcana document for the 2024 Core Rulebooks, we explore material designed for the next version of the Player’s Handbook. This playtest document presents updated rules on seven classes: Bard, Cleric, Druid, Monk, Paladin, Ranger, and Rogue. This document also presents multiple subclasses for each of those classes, new Spells, revisions to existing Spells and Spell Lists, and several revised Feats. You will also find an updated rules glossary that supercedes the glossary of any previous playtest document.


 

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But is it truly the majority if 31% of the people can prevent the change from happening?
And, that's just speaking abstractly: concretely, we know there isn't anything in the 2014 that isn't generally popular already. Their self-admitted biggest proud nail is the Ranger...and most people in their Surceys liked the Ranger and the Beastmaster even...just not as solid majorities as they desired. So there is no 2024 element that annoys a majority of players being held down by a third of the base: there are popular things that require any replacement to be more popular.
 
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And, that's just speaking abstractly: concretely, we k ow there isn't anything in the 2014 that isn't generally popular already. Their self-admitted biggest proud nail is the Ranger...and most people in their Surceys liked the Ranger and the Beastmaster even...just not as solid majorities as they desired. So there is no 2024 element that annoys a majority of players being held down by a third of the base: there are popular things that require any replacement to be more popular.
And people can like a class for different reasons.

Put up with less than excellent mechanics because the flavor is great.

Or make due with meh flavor because the mechanics are great.


So a criticism of a particular aspect of a class doesnt necessarily imply that the class itself is unpopular.
 

And people can like a class for different reasons.

Put up with less than excellent mechanics because the flavor is great.

Or make due with meh flavor because the mechanics are great.


So a criticism of a particular aspect of a class doesnt necessarily imply that the class itself is unpopular.
True: and sussing that sort of thing out is the point of UA and surveying that WotC puts so much energy into.
 

True: and sussing that sort of thing out is the point of UA and surveying that WotC puts so much energy into.
Whether I like the results or not, relying on the majority within the feedback is pragmatic businesswise and idealistic democratically.

Most of the time, I do like the result.

The rest of the niches are for indies to fulfill within the majority framework.
 

Whether I like the results or not, relying on the majority within the feedback is pragmatic businesswise and idealistic democratically.

Most of the time, I do like the result.

The rest of the niches are for indies to fulfill within the majority framework.
One of the aspects of their approach is, even if one person dislikes a particular modular bit, like a Class or Species...odds are that maybe another of the options on hand will do the trick for that individual.
 


Otoh, by adopting the 70% bar, the hobby is basically being held hostage by conservative elements.

Iow, whether you or I like something in the playtest doesn’t really matter. It’s that third that doesn’t want change that holds the keys.

And that’s what we’re seeing again. We say this in Next and again with One. Any actual changes get left on the cutting room floor and it’s all minor adjustments.
Next produced by far the most popular version of D&D, so you can't blame WotC for sticking with a winning strategy.
 


I haven't seen enough new stuff that wouldn't be better off in a single players option book. And I really dont think I need to buy the same monster manual again for even more money. They should have had market prices for magic items in the og 5e dmg. Some of this playtest has shown promise but for another 250 bucks?
 

I haven't seen enough new stuff that wouldn't be better off in a single players option book. And I really dont think I need to buy the same monster manual again for even more money. They should have had market prices for magic items in the og 5e dmg. Some of this playtest has shown promise but for another 250 bucks?
so buy the PHB only, no one says you have to get all three
 

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