Blackwind
Explorer
My favorite approach would be this: The new PC starts at 1st level, as the apprentice/sidekick/little cousin of an established character, preferably the player who is bringing the new guy into the game -- someone who the new player is already friends with and who will be willing to teach them and help them out as they go along. The mentor character might also want to give the apprentice character some gear. If possible, it would also be good to let the new player and the mentor player complete one or two duo-sessions before having the new character join the rest of the party.
Starting at 1st level is always the most satisfying, in my experience, and doubly so for a first-time D&D player.
Starting at 1st level is always the most satisfying, in my experience, and doubly so for a first-time D&D player.