New SCAG Info: Someone Got The Book

Sword Coast Adventurer's Guide hits preferred stores tomorrow (and everywhere else in a couple of weeks). However, some stores have jumped the gun - which only benefits us, as folks on social media are telling us all about it! Below is a compilation of that information. I'm sure come tomorrow, the amount of information on the book will increase dramatically.

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[h=4]Original Post[/h]
Thread is here, Gnunn and others are answering questions about it:

https://www.reddit.com/r/dndnext/comments/3pot39/call_your_local_stores_scag/


The info:

I'am trying to compile the answers here by those who have new information. The answers do not represent me in anyway I'am just passing on the information.

Q: Name all the subclasses (submitted by me)

A:

Not really interested in spoiling all of the specifics, but here's what I noticed to be new at first glance:
Races:
Gray Dwaves (Duergar)
Ghostwise Halflings
Deep Gnomes (Svirfneblin) -- also provides a new feat "Svirfneblin Magic" (same as EE)
Half-Elf Variants
Tiefling Variants


Classes (only new class options, not new classes):
Barbarian - Path of the Battlerager, new Totem Spirits
Bard - New musical instruments
Cleric - Arcana Domain
Fighter - Purple Dragon Knight
Monk - Way of the Long Death, Way of the Sun Soul
Paladin - Oath of the Crown
Ranger - Several paragraphs that amount to nothing
Rogue - Mastermind Swashbuckler
Sorcerer - Storm Sorcery
Warlock - The Undying
Wizard - Bladesinging


New cantrips for sorcerers, warlocks, and wizards
Booming blade, green-flame blade, lightning lure, sword burst.

Backgrounds:
City Watch
Clan Crafter
Cloistered Scholar
Courtier
Faction Agent
Far Traveler
Inheritor
Knight of the Order
Mercenary Veteran
Urban Bounty Hunter
Uthgardt Tribe Member
Waterdhavian Noble
This only covers about 50 pages of the almost 160 page book. There's a TON of info on the Sword Coast itself. I'm sure DMs who already have the book are salivating at the moment.



Q: No Bard, Ranger or Druid subclasses?

A:
There are new bard colleges. I only listed non-flavor changes (in my opinion at least each one is paired with an existing class option so nothing new in terms of mechanics.

-Q2: Wait WHAT? So the Bard Colleges AND Druid Circles don't list fully new subclasses that offer new mechanics to that class? And no "spell-less" Ranger variant or anything?

-A2:
Correct on all accounts.



Q: Monk Subclasses specifics

A:
Sun Soul gives the monk methods of dealing radiant damage. Burning hands makes an appearance as well.It seems almost too obvious, but all of the Long Death abilities are triggered by death in some way - either yours or an enemy.



Q: Warlock the Undying

A:
Hard to explain. It's Lich-like, but not undead it seems.



Q: Paladin Oath of the Crown

A:
The new paladin oath is a straight up tank. They seem to have added a ton more detail for the paladin codes. Too much to go into here.



Q: Fighter Purple Dragon Knight

A:Party buffs/heals. Would be a good party leader out of combat as well.




Q:
How do the Half elf and tiefling variants work?

A:
Tiefling variants are pretty different. I'm not next to my book currently, but I believe there were three options. Half elf replaced the half elf skill dealy with a selection from the elf half. Like Drow magic replacing the skill selection for example.


Q: What does it say about Aasimar?

A: It basically just says, "See the DMG.

(I guess that makes Eldarin valid as well)

Edit 1: Did some cleaning, added cantrips and explanation that is not me giving the answers.
 

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could we have more info on the blade singer especially since the new cantrips were swordmage powers from 4th ed be interesting to see how frontline the wizard can become.


technically a 2nd question but how did you get it since release is nov 3rd really need this for my game.

It is released early in select stores.

Bladesinger

- Elves only
-Light armour, 1 one-handed weapon, performance
-Bladesong is similar to rage must have 1 hand free and has various benefits
-extra attack at 6 like valour bard
-reaction to spend spell to defend (10th)
-int to damage (14th)
 


Yes, its a not so stealth warlord. I am sure the threads on it will start popping up.

And half-elf options, because that class has not gotten enough love.

Curious to see more on the setting part. And the gods. What is in that long section?
 


What are the variant Tiefling and Half-Elf races, and what are they like mechanically?

Tiefling - int and dex - 3 options to replace infernal legacy - charm spells/fire spells/wings

Half-Elf - instead of 2 bonus skills choose a bonus that a subrace gets or 30ft swim speed. Drow's magic is included in list of choices. Keen Senses is also a choice which makes no sense.
 


I'd love to know everything about the cleric Arcana domain. Failing that, I'd love to know anything you would care to share about it.

- arcana proficiency - 2 cantrips
- new domain list you can guess what it is like
- turn fiend, celestial, elemental, fey
- when heal ally can also dispel spells on them
- wisdom to cantrip damage
- add high level wizard spells to spell list



Also bonus info on the Ranger section - Rangers get a picture of Drizzt
 


What do the new Monk subclasses have?

- ranged radiant damage as monk attacks incl. flurry
- 2ki bonus action burning hands
- radiant damage fireball
- deal radiant damage to enemies when they hit you


- temp hp on creature death
- cause fear
- when at 0 hp be at 1 hp instead
- touch causes necrotic damage
 

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