Because the invisible condition was already there and did exactly what they needed to do. Which you yourself were saying before.
No, before I was saying that the invisible condition didn’t actually make the character impossible to see, it just defined what benefits they would receive from being unseen (and also granted them advantage on initiative rolls even if they were seen). We now know that is not the case. The invisible condition does make the character impossible to see. Well, either that or the invisibility spell doesn’t make the character impossible to see, which is equally absurd.
It is obvious that the stealth and hiding rules are meant to act like conditional invisibility, just like the rules on heavy obscurement. It is equally obvious that magical invisibility works differently.
Right, but the conditions that end this functional invisibility are listed as
1. You make too much noise
2. You make an attack roll
3. You cast a spell with a verbal component (arguably just a clarification of 1)
4. An enemy finds you
Since the invisible condition does in fact make you impossible to see, salsa dancing in front of an enemy does not satisfy condition 4. It might satisfy condition 1, if you don’t dance quietly enough, hence the listed perception check required to find you. But that requires the enemy to spend a whole action looking for you on its own turn. You are otherwise free to salsa dance to your heart’s content. If this is not the intended function of the rule, then the rule should not be written this way.
They could have renamed the condition, sure, but they didn't need to, because the intent is clear here.
The name of the condition isn’t the problem. The fact that the condition prevents creatures from finding you by looking at you with their open, functioning eyeballs is the problem, because
that’s not how sneaking works.
So what, because no one was asked to rate it, no one could read it in the playtest documents before now? Nobody was making these claims during playtest 6, when these EXACT rules were in the playtest document.
A lot of people, including myself, were making these very claims about it at the time. If you don’t believe me I will go dig up quotes.
Why do you need to be in cover instead of it saying "this attack doesn't end the invisibility condition granted by the Hide action"?
Because they wanted you to have to run for cover after making the attack.
Why does it specify the Hide actions invisibility and not any other sort of invisibility?
Because they didn’t want the rogue to be able to use this feature to extend the duration of an invisibility spell that was cast on them.
Because the intention of these abilities is clear. It is not meant for you to stand in the middle of a white room and be invisible just because no one took an action yet.
Then they shouldn’t have written it that way.
So they should have two identical conditions that do the exact same thing, but each have a different name? Would this discussion LITERALLY be any different if it was "concealed condition" instead?
No. They should have had two different conditions that worked differently. Because sneaking
should not work the same as magical invisibility. Sneaking should stop working when someone looks at you with their open, functioning eyeballs and magical invisibility should not.
Since people would still argue that the rules text says you can't be seen, so you can't be seen to be found even if you stand in the open, it would be the exact same thing. Because this isn't about the actual differences, it is about being pedantic about "Well, ACTUALLY, it doesn't say..." even as it makes no sense to read it that way.
No, stealth making you unable to be seen
is the problem. Mundane stealth
shouldn’t do that.