Gargoyle said:Death at -10 has always annoyed me. When they got rid of negative AC, they should have gotten rid of negative HP. Give player characters 10 bonus HP and make them go unconscious at 10 hp and die at zero.
Sun Knight said:True, but that was just one example. Another is the Monk class. That is way too overpowered and if you ever see him in action it is very over the edge cinematics.
Weak?Grog said:???
In my experience around these forums, and in play, 3.X monks are generally regarded as a little on the weak side.
Sun Knight said:Weak?
Best saves all around, uber class abilities, up to 5 attacks a round that do 2d10, that is a total of 10 to 100 points of damage a round before any mods or added feat abilities. Take any character, pull a Slave Lords act on them and only the monk is ready to rumble.
Sun Knight said:Um... Great Axe multiplier is x3.
Thaumaturge said:He was saying x4 for 4 attacks. If the Barbarian hits on each of his four attacks, he'll do approximately 100, just like the monk who hits all all five of his.
Thaumaturge.