By no ASIs, I presume that you would take 2 "half-feats" without any +1 ASI attached to it instead of one "full-feat"?
Feats with +1 ASIs would be the only way to increase ability scores if straight ASIs were not allowed.
By no ASIs, I presume that you would take 2 "half-feats" without any +1 ASI attached to it instead of one "full-feat"?
I don't really see the point. You'll just have more min/maxing/sameness during character creation and it will work better for some builds than others. Not every class/build have feats that are going to be useful, so people will gravitate towards those classes and builds that get the most use out of feats.
Thanks everyone for the comments. Maybe this just has to be tried.
Are there any obvious examples of classes/builds that would suffer if ASIs were not allowed? I understand that there would still be "optimizing", but I would want to close the too obvious ASIs to STR 20 + GWM -combo.
You may find that multiclassing becomes more prevalent, but their shouldn't be any balance issues.