sidonunspa
First Post
Sir Brennen said:Right, Varianor. Which is why there are going to be movement based abilities, and it sound like it will be easier for opponents to *make* each other move, thus creating more dynamic combats. Removal of full attacks is only a part.
But this encourages all fighter types to just pick up the biggest weapon they can get… Hell if I’m going to get one attack, I will make it count.
I just see the death of the two-weapon fighter, the dagger fighter, and flashy swashbuckler, because the tank with the huge weapon will rule the day.
Ya I may be wrong here, and if I am… show me how please.
And no I don’t know all the rules in Star Wars... but I see shooters with one major advantage, the target can move all he wants, but the shooter can stand still, use two-weapon fighting, rapid fire… and get three shots off.
A melee combat guy takes more than 5’ and he gets only one attack..