No Man's Land (Recruitment Closed... Sort of)


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Darimaus said:
Insight - you asked me not to look over your character, so let me know if you want me to go back and check him out at some point.

I have a new concept that is both awesome and fills a useful role without being overshadowed by others (I don't think anyway). I'm going to stick with the psionics stuff, but I'm going at it from another angle. Also, I'm awaiting my copy of Complete Psionic from eBay.

I'll post the new one when I have something together.
 

Jemal, great build! I too enjoy Ascetic Mage perhaps a bit too much. :) It's great synergy. Also, Avalon, his 'true' caster level is 17...look at his spell count. Same as a 17th level sorc. The 18th caster level comes from his ioun stone, and is just for calculating CL based stuff like dispel checks, SR penetration, range and target count...etc. It looks kosher to me.

Hmm...looking at this makes me want to try my Ninja/Sorc/Spell Sniper build. Hee hee.
 


I usually try to optimize my characters, but it often turns out I'm not very good at it. ;)

Anyway, hope there's still room for me. I'd like to try a melee-monster for this game, a Half-Ogre (+1) War Troll (+12+6) with a level in some undecided class (possibly something fighterish, possibly some class with UMD as a class skill...)
Do you allow custom-made magic items (using the rules from the SRD/DMG)?
 

I'm starting a scout, looks a lot like that superninja but ranged and super stealth

maybe dropping in some lvls rogue and shadowdancers, or straight up scout

edit: I dont have my books here with me so monday or tuesday I will have something
 

Nephtys - He posted no to that earlier. You can swap existing items to other slots, or add mulitple items together (Gloves of storing AND dex+6, or VEST of resistance+5), but no creating new ones using the chart.

As for your Melee Monster, the main problem with it is lack of hit dice.. Real easy to get One-Shot. (Or two-shot).
Just looking at some examples of other 20th level melee characters in this thread...

Tailspinner's Character has three attacks that'll probably hit you (I don't see a War Troll 1/2 ogre having an AC over 40), for an average of 48 damage each. (144 over 3 attacks)
Bloodweaver's Warforged berserker has 5 hits for 48 each, the last one hitting an average ac of 37.
My character attacks 5 times for average of 33 damage(with lower attack bonus), but can add in spellcasting.

If any of the foes you face are similar...

*ALSO, one other thing... Where's War Troll from, and isn't it a base race? B/c I know Half-ogre is a RACE, not a TEMPLATE, and you can't add two races together.*

Avalon/Shayuri - Yep, Ioun stone. When I hit Epic, I gain 9th level spellcasting AND an epic feat. :D
 

No custom made magic? That's probably a wise decision.

War Troll is a base race, it's right here: http://www.wizards.com/default.asp?x=dnd/iw/20040815b&page=6 . The Natural armour bonus should help with the AC and the Dex bonus doesn't hurt. The main prolem is the Holy Word/Word of Chaos type spells, so I'm going to have to find an item that protects against Death effects and a Ring of Freedom of Movement (that should take care of the worst of it).
Guess I won't use the Half Ogre then. I had only a vague recollection about it anyway, so that's one less thing I'm going to have to dig for. Maybe a monk level instead, to go with the Wisdom bonus...

Thanks for the tips.
 
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Necro_Kinder said:
Darimaus, would it be ok to use stuff from Races of Dragon?

I hope so, I'm Spellscaled and have a couple feats from the book...

He did say any Hardcover WIZCO book that isn't Unearthed Arcana..
 

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