Apok
First Post
ShadowX said:The real problem is the horrible scaling of damage spells in D&D.
Don't suppose you could elaborate on this one for us?
ShadowX said:The real problem is the horrible scaling of damage spells in D&D.
Agreed-I have never understood why people think Heighten spell is used at +1 level at a time. You use it once, the cost is variable, depending how much you Heiten the spell.
apsuman said:What's the problem with double empowered fireballs?
It would be a level 7 spell cast by no less than a 14th level caster that does 10d6 *2 damage.
A cone of cold could be cast by a level 14 caster empowered one time for a total of 14d6 *1.5 and have a higher save.
Now I admit that the multi empowered buffs were over the top, so I understand them.
And, the incantrix class really made empowering cheap but it was not empower's fault.
g!
ShadowX said:
Actually a double empowered fireball would do 22.5d6 at 13th level, compared to 13d8 of a delayed fireball blast of the same level. This is even after fireball has its damage capped.
coyote6 said:
Multipliers aren't applied successively in D&D; the easiest way to explain it is to think of any multiplier as a percentage increase (e.g., x1.5 = +50%), and you add the percentage increases together before applying them.
So (x1.5 x 1.5) = (+50% + 50%) = +100% = x2.
But haven't the animal buffs been fixed at +4 instead of +(d4+1)? That means they cannot be empowered at all, unless empower spell has been broadened to fixed values.apsuman said:Now I admit that the multi empowered buffs were over the top, so I understand them.
ShadowX said:Anyways as was pointed out above your paying a feat and double empowers are rarely better than higher level spells.