Nocturne of Sorrow, Orsal J

*There is a tearing of flesh and ripping of blood, as Valan removes the rotting skin from himself. He nearly knocks himself out with the pain, but he steadies himself and heals Dorrin twice, finally awakening the other cleric, though Dorrin is feeling quite drained.*

*The group is restless as they camp for the night, and Quozen brings himself to a state of deep fatigue by refusing to rest. After eight hours, at a time that seems to be slightly past noon, though in these lands, it is still gloomy and darkened even around highsun, the ground blocked from direct sunlight by a heavy blackened mist, though light does still filter through.*

*At this point, those in comas awaken, though their force of self is incredibly weak.*

(OOC: RP tips--Cha 1 generally means highly biddable, basically no personality to speak of, has serious trouble initiating ideas or taking initiative of one's own, though with good Int or Wis, might be able to analyse good ideas if prompted)
 

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Jace 8/10 HP

Jace wakes and instructs Quozen to get what rest he can before they set out again. When the others wake, he greets the dwarves with a smiling face, saying how great it is that they are awake.
"Before we prepare the day's spells, I think we should check our supplies to be sure of our needs. For example, I have used 12 of my 20 bolts last night. I also have 2 days' trail rashions and my waterskin."

OOC: A waterskin weighs 4 lbs.
water weighs 8 lbs per gallon.
a create water spell creates 2 gallons of water per CL.
So, a CL1 create water can refill 4 waterskins, while a CL2 spell would refill 8.
The Clerics should already know this, as we are expected to be familiar with our abilities.
 
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HP ?, Cha -11!

"I've got plenty of rations for you, if you want some." Dorrin replies as he picks at his scabbed over face. "I've almost got enough for all of us for a week, so hopefully we're close enough to the monastery."

ooc: Dorrin would use all of his 4 remaining Cure Minor's on people who were horribly hurt. Seeing as that's probably me or Valan... What HP total would we be at after the curing, and the rest for the night? Previously, I was at -7 before the double CLW.
 




"Hunh, yeah, seems like food should be the least of our worries then. I'll prepare a spell today to refill any water skins that we need topped up. If anyone needs healing, let me know after I'm done praying."

Dorrin then moves away a little to pray and meditate.

ooc: So after the night's sleep, Dorrin would be at 8 HP.

[sblock=Spells Prepared]Spell Save DC (13 + spell lvl)
0 - Create Water, Light, Light, Create Water
1 - Bless, Bless, Shield of Faith, Magic Weapon (D)

Turn Undead (5/day, +2 to turn, 2d6+4 Damage): 4 Remaining
War Domain: Weapon Focus and Proficiency w/ longsword
Luck Domain: 1/day Reroll once before success/failure, Must keep second roll.
[/sblock]
 

*One Hour Later...*

"So, are we heading onward today, or resting up? I guess either could be good, although more of those things could really ruin another days rest. Thoughts?"
 


When Jace finishes his morning meditation, he joins the conversation. "So, which way do we go?"

OOC: [sblock=Spells]Jace prepares his Cleric spells before breakfast.
Code:
Cleric              0th   1st  2nd  3rd  4th  5th  6th  7th  8th  9th
Spells Per Day       3    2+D   -    -    -    -    -    -    -    -
[b][U]Orisons: [/U][/b]
[i]Create Water
Guidance
Light[/i]
[b][u]1st: [/u][/b]
[i]Divine Favor
Shield of Faith[/i]
[b]D: [/b][i]Burning Hands[/i]
[/sblock]
 

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