(OOC: Just to save time, we'll say that Valan heals himself once and, having rolled for him, he recovers 7. After the rest, people will gain 1 or 2 HP depending on level, so most everyone will be either full or close to it)
*The night is extremely creepy, and many times, the person on watch is made to start in fright by unexpected strange noises, though thankfully none of the doughty adventurers scream like little girls. The trouble is, in order for people to get any sleep, the people on watch need to learn not to wake everyone up when one of those sounds happens, but one of these times it might actually be an attack...Still, this night, the party remains safe. There is an attack relatively early on by several mindless skeletons, but Valan, awake at the moment, destroys them immediately.*
(OOC: Okay, next morning happens, everyone has all their spells and turn attempts back, etc. The HP are recovered as mentioned above. Do you want to top off the few missing HP of the last people with orisons before you set off, or just go?)