D&D General Nolzur creates inclusive miniatures, people can't handle it.

Another thing to consider here: D&D is an RPG - a role playing game. Role playing isn't just acting - it is exploring. To me, this mini reflects an opportunity to attempt to respectfully explore a situation with which many people do not have experience. For those of us that have not spent time in a wheelchair, imagine a DM with experience in a wheelchair running an urban campaign for you where you had the opportunity to explore the situation. If the DM is open to it, and if the people involved can be mature and respectful, this can be an opportunity for a respectful guided exploration. This is not to say that you need this mini to attempt something like this - or that the fact pattern I suggested is the only way to explore responsibly - but it does open the door a bit wider to the experience to have a mini like this commercially available.
 

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Inclusion is important, and I'm glad these exist. I wish the books had some art and descriptions that had a wider variety of people.

There is some. :)

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I enjoy playing heavier characters and you can’t get a fat priest very readily.
You might have more luck looking at Reaper's range of miniatures as they have a greater variety of people to choose from. For a game like D&D, I don't object to characters in wheelchairs or the idea of having them in miniature form. I don't particularly care for WizKid's PC miniatures as I think they don't look very good and they're not fun to paint. My biggest criticism of the whole wheelchair concept is that we're talking high fantasy. Give me a chair that has tentacles, a snail someone sits on the back of, or something like The Luggage from Discworld.

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Another game that includes disabilities is Grizzled Adventurers, as part of its focus on elderly adventurers, many of them either with old battle injuries or just the challenges that come with age. And while there are magical items that can address some of these issues, the baseline expectation is that your wizard might be in a wheelchair or your cleric may have lost their hearing, etc.
 

Dint xare about the minis knick yourself out.

I don't do magitech generally though so no magical ones will be available. One could create one I suppose.
 

Another game that includes disabilities is Grizzled Adventurers, as part of its focus on elderly adventurers, many of them either with old battle injuries or just the challenges that come with age. And while there are magical items that can address some of these issues, the baseline expectation is that your wizard might be in a wheelchair or your cleric may have lost their hearing, etc.
After the movie Red (Retired, Extremely Dangerous) came out, I thought of a fantasy campaign revolving around a bunch of old adventurers coming out of retirement because their old nemesis had returend and nobody could stop him. I had planned on using Savage Worlds and require each character to take a Flaw representing some age related infirmity like deafness, overweight/obese, slow, etc., etc. Their nemesis was actually a red herring. When confronted, they'd find out he was just an old dude who wanted to putter around his shed, spend time with his grandkids, work on his garden, and occasionally meet his mates at the pub.

I could see a wheelchair in a game like that.
 

You might have more luck looking at Reaper's range of miniatures as they have a greater variety of people to choose from. For a game like D&D, I don't object to characters in wheelchairs or the idea of having them in miniature form. I don't particularly care for WizKid's PC miniatures as I think they don't look very good and they're not fun to paint. My biggest criticism of the whole wheelchair concept is that we're talking high fantasy. Give me a chair that has tentacles, a snail someone sits on the back of, or something like The Luggage from Discworld.

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Why criticize the "wheelchair concept" at all?!?!?!

Some folks who IRL use wheelchairs LOVE having this option available in D&D. That really should be the freakin' beginning and end of it right there.

Wheelchairs BELONG in D&D so that folks with disabilities can have more representation, so that they can be more seen. Folks IRL don't have chairs with tentacles or legs . . . having that in your game ALSO is fine, but NOT as a replacement for the simple existence of a fantasy wheelchair.

What is so HARD about this for some people?!?!
 

I think it depends on several things, the most central of which is "What is low magic?" To some people, it means the general prevalence of magic items and casters in the setting is low, but the PCs are the exceptional exceptions in both regards. To other people, they want to hack it down to really low magic. I had not one but two DMs attempt a campaign where all caster PC classes were banned at the start. (Neither went well.)

With no clear shared definition, a lot of time people are talking past each other when the topic comes up.
I've played a 1-5 campaign which had no casters allowed, and it went well, but that was due to having a great DM. It was clear that the system wasn't designed for it and the rule had to be partially lifted (only up to equivalent half-caster spell slots) for the next campaign.

Almost every class is a caster of some sort, and with only 4 pure martials variety gets low extremely fast. And this is made worse due to WotC insisting that all martials have to be simple beginner classes. There are also no support based martials because the Warlord got axed this edition.
 

I will say that as a rabid miniatures collector, I am delighted when someone puts out miniatures with different body shapes and appearances. Trust me, when you've been collecting for awhile you have no shortage of miniatures that look like the classic fantasy archetypes. If you need a miniature that looks like Conan or Aragorn or Legolas, you are well covered. These miniatures just open up a few new possibilities.
For a long time even finding female models which weren't weren't wearing skimpy armour was a challenge. I'm glad that's finally changed.
 

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