GreenTengu
Adventurer
I got to be honest-- the shooting into melee thing doesn't quite sit right with me.
Even if the rules state there is an absolute 0% chance that the projectile could hit me, someone firing arrows or magical bolts from behind me over my shoulder into a target less than 5' in front of me would make me extraordinarily uncomfortable and you can be certain that any character I am playing is going to comment on that. It should be considered rather bad etiquette to fire into melee from that whole 135% arc centered on the back of a PC regardless of whether the designers actually bothered to put enough thought into it to write proper rules in regards to doing something that reckless.
This edition did strip out quite a lot of rules regarding causing friendly fire. A lot of the spells for instance that in previous editions were very likely to hit your own allies if used have been altered so that it becomes a non-issue and I can understand why they did this... But it doesn't feel as though the characters in-game should be aware of their total immunity to friendly fire and if something would seem reckless in real life, it should be treated as such in game too.
Now, if you are shooting the enemy from behind or if you are at least on either side of the combat so you can see both people fully, that is a far more reasonable thing to do.
Even if the rules state there is an absolute 0% chance that the projectile could hit me, someone firing arrows or magical bolts from behind me over my shoulder into a target less than 5' in front of me would make me extraordinarily uncomfortable and you can be certain that any character I am playing is going to comment on that. It should be considered rather bad etiquette to fire into melee from that whole 135% arc centered on the back of a PC regardless of whether the designers actually bothered to put enough thought into it to write proper rules in regards to doing something that reckless.
This edition did strip out quite a lot of rules regarding causing friendly fire. A lot of the spells for instance that in previous editions were very likely to hit your own allies if used have been altered so that it becomes a non-issue and I can understand why they did this... But it doesn't feel as though the characters in-game should be aware of their total immunity to friendly fire and if something would seem reckless in real life, it should be treated as such in game too.
Now, if you are shooting the enemy from behind or if you are at least on either side of the combat so you can see both people fully, that is a far more reasonable thing to do.