Darrin Drader
Explorer
The truth of the matter is that a while back I embraced True20 as my preferred game for everything but fantasy roleplaying. I've adopted it for modern, post-apocalyptic, and futuristic settings. The only reason I haven't done that with the fantasy genre thus far is because I like the concept of hit points and Vancian magic. On the other hand, there are aspects of True20 that I have imported to D&D - namely not having every special attack provoke an attack of opportunity and using the simplified version of those special attacks. I've considered adopting the character options, including feats and skills, but have so far decided that all that is tied too closely with the Toughness save rather than hit points.
The point here is that if I were in charge of 4E, it would look much more like True20. Fortunately for me and my group, True20 already exists, so I think we'll keep on playing it. If I decide to go to 4E, it will probably only be for the virtual playing environment, which I actually find very appealing. Even then, my D&D purchases will be few and far between. I'll be limiting myself to the core books and only the supplemental stuff that I actually see myself using on a regular basis.
The point here is that if I were in charge of 4E, it would look much more like True20. Fortunately for me and my group, True20 already exists, so I think we'll keep on playing it. If I decide to go to 4E, it will probably only be for the virtual playing environment, which I actually find very appealing. Even then, my D&D purchases will be few and far between. I'll be limiting myself to the core books and only the supplemental stuff that I actually see myself using on a regular basis.