Telwyn Female Half-orc Cleric of Elemental Water
Init +2, AL LE, Domains: Water, Death, hp 73, BAB +10/Grapple +10
Str 10, Dex 14, Con 10, Int 11, Wis 18, CH 10
Fort +9, Ref +8, Will +13; Languages Common, Orc
Skills and Feats: Concentration +13(+17), Knowledge(Religion) +5, Climb +2, Spot +6, Sense Motive +6, Swim +9; Combat Casting, Skill Focus: Swim, Leadership, Lightning Reflexes, Athletic
AC 20 (+2 dex, +6 Bracers of Armor, +2 Darkwood Shield, Heavy) Touch 12, FF 18
Atk +12 melee dmg 1d6+2 x2
Atk +13 ranged dmg 1d8+1 19-20 x2
Spells: Base DC 14, 0-6, 1st-6+1, 2nd-6+1, 3rd-5+1, 4th-5+1, 5th-3+1, 6th-3+1, 7th-2+1
7th-Acid Fog, Destruction, Summon Monster VII
6th-Cone of Cold, Planar Ally, Summon Monster VI, Heal
5th-Ice Storm, Slay Living Summon Monster V, Spell Resistance
4th-Death Ward, Control Water, Cure Critical Wounds, Poison, Summon Monster IV, Freedom of Movement
3rd-Water Breathing, Animate Dead, Cure Serious Wounds, Magic Vestment, Dispel Magic, Summon Monster III
2nd-Death Knell, Fog Cloud, Summon Monster II, Spiritual Weapon, Resist Energy, Bear's Endurance, Cure Moderate Wounds
1st-Obscuring Mist, Summon Monster I, Cure Light Wounds(2), Curse Water, Entropic Shield, Shield of Faith
0-Purify Food & Drink, Read Magic, Create Water, Detect Magic, Guidance
Possessions: Bracers of Armor +6, Darkwood Shield, Heavy, Adamantine Dagger, +2 Spell Storing(usually cause serious wounds) shortspear, +1 Light Crossbow of Seeking
Telwyn was raised on a tropical island. She wears long flowing robes of sea green to enhance her striking green eyes. Her black hair is in numerous braids and decorated with shells of marine lifeforms. She has a half-orc barbarian as a cohort.