Am I just failing at reading comprehension? I can't seem to find the recommended number of Flint Arsonists for the Factory Aflame encounter in the Dying Skyseer module.
My players are heading there directly after Cauldron Hill. They have a Daily or two left among them and are sitting between 2 and 5 healing surges each. Since we're using the "Firearms are Deadly" variant it will probably be easier for them than for a standard group.
My players are heading there directly after Cauldron Hill. They have a Daily or two left among them and are sitting between 2 and 5 healing surges each. Since we're using the "Firearms are Deadly" variant it will probably be easier for them than for a standard group.