NWN character design question... please answer!

Wolfen Priest

First Post
Someone mentioned in an earlier thread that in NWN you could design your character to have almost any "look" you could conceive.... unlike, oh, say EverQuest where every half-elf druid looked pretty much like the next half-elf druid.

Finally I broke down and went to the NWN website (although I'll need a new CPU to run the software, I am seriously considering it). Anyway, to me it looks like each bard, wizard, etc. of a given race looks like the next! I saw absolutely nothing about being able to customize the way your character looks!

I already know what the 3e rules will allow me to do in terms of originality (which seems to be the focus of their bragging), but I can do that anyway, with PnP.

My question is, can each fighter look unique from the next one, and if so, where are some pictures (examples) of the different 'looks' a character may have? (A URL would be nice.)

Thanks!:)
 

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It has been discussed on some of the NWN sites, hair, skin, clothes, size, all can be adjusted in it.

from the official site FAQ...
To what degree can I customize my characters?

From a rules perspective, you will be able to create any type of character you want from those available in the new 3rd edition D&D ruleset. This includes 7 races, 11 classes, and a wide variety of skills and heroic feats with which to further customize the statistics and abilities of your character. On a visual level, your choice of race will have a big impact on the look of your character. From there, you will be able to choose a body type, a suitable head for your character, and the colors of your skin and hair. As with Baldur's Gate, you will be able to select character portrait and sound sets from our extensive library. To top it off, within the Aurora Neverwinter Nights Toolset, there are a large number of different parts you can create suits from for a fantastic variety of choices. This will allow for literally billions of unique armor and clothing sets for your character and that's not even including the wide variety of available major and minor cloth, leather, and metal colors. In short, we want the characters in Neverwinter Nights to be as unique and varied as the people that play them.
 
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Ok, that does sounds cool.

But looking at the screenshots I've seen so far, it really didn't 'blow me away' as much as I'd hoped. I'm waiting until it's been out a while, so I can read some reviews and/or they get most of the bugs worked out.

Seems like a game this complicated is going to be quite buggy to me.
 

Wolfen Priest said:
Ok, that does sounds cool.
Seems like a game this complicated is going to be quite buggy to me.

Remeber: it did take four years to make. They had time to get things right.
 
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I think the combos, without stuff like weapons held or armor worn, is about...*holds pinky to bottom lip* 3 beeelion!
 

Wolfen Priest said:
Ok, that does sounds cool.

But looking at the screenshots I've seen so far, it really didn't 'blow me away' as much as I'd hoped. I'm waiting until it's been out a while, so I can read some reviews and/or they get most of the bugs worked out.

Seems like a game this complicated is going to be quite buggy to me.

Game play itself and the graphics are not much different than current games. What sets it apart is that you are going to be able to build a module, city, world based on your vision. You can then run players through it.
 

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