I am currently running a side game in OA (my equivalent of Kara-tur on FR). I am using the Ruroni Kenshin series/movie/OAVs as a basis for my game and have the PC (a crane samuraii working towards the iajutsu master PrC) and NPC (a dragon monk working towards the shintao monk PrC) approaching the capitol where the turmoil is currently ensuing. I had them go through a sidetrek where I played one of Dungeon's adventures: The fire opal (where the monk approached the samuraii for help in recovering the fire opal.) They emerged victorious - barely alive, and now are currently in a small village where I threw in a mini plot: to help the town defeat a tetarigami, inspired by Mononoke Hime (I used the monster from the smackdown list that is the axiomatic black pudding with the half-gold dragon template and a few other nasty things thrown in their to make the tetarigami.) Anyway, once they figure out that they need to solicite a hermit's help to defeat the creature they will get to the capital where there is a political war going on. However, trying to plan out the full scale of the war that occurred in the Kenshin series is beyond my time constraints. I am looking to find a module that will help me in this regard. Anyone who knows of anything that I could use, or any suggestions for anything else would be much appreciated.
Thanks
Gaiden
Thanks
Gaiden