Kobold Avenger
Legend
For spells that can be cast at will I think there's some glaring omissions among them, with certain damage types not having a cantrip yet for the classes that'll use them. Now while I know that things like elemental mages are niche enough to be pushed into splatbooks, there certainly could be a few more to pick.
The most obvious one is fire, as there's no attack cantrip for Mages that does fire damage. It's probably where I'd advocate Melf's Minute Meteors coming back as the fire cantrip, even if the namesake of Melf is too campaign specific. I'd see many wanting a fire slinging mage.
Acid Splash was another one that should come back as a cantrip.
Some would argue the need for a ranged lightning or necrotic cantrip (like black bolt) rather than a close or touch one. Also clerics probably should have one too.
There's no force cantrip, even though Eldritch Blast might sort of be one, there still wouldn't be one for Mages.
Thunder is sort of niche so there might not be the need for one.
There probably should be a poison one even if it's more niche in theme, though that's one I'd advocate as only being touch.
A psychic damage cantrip is something I feel they could withhold till there's actually psionic material.
I know conceivably many of these would probably have the effect of only damage, but there might be room for some creative minor effect in addition to damage.
The most obvious one is fire, as there's no attack cantrip for Mages that does fire damage. It's probably where I'd advocate Melf's Minute Meteors coming back as the fire cantrip, even if the namesake of Melf is too campaign specific. I'd see many wanting a fire slinging mage.
Acid Splash was another one that should come back as a cantrip.
Some would argue the need for a ranged lightning or necrotic cantrip (like black bolt) rather than a close or touch one. Also clerics probably should have one too.
There's no force cantrip, even though Eldritch Blast might sort of be one, there still wouldn't be one for Mages.
Thunder is sort of niche so there might not be the need for one.
There probably should be a poison one even if it's more niche in theme, though that's one I'd advocate as only being touch.
A psychic damage cantrip is something I feel they could withhold till there's actually psionic material.
I know conceivably many of these would probably have the effect of only damage, but there might be room for some creative minor effect in addition to damage.