(OCC/Recrutin)The Beginning of the End (We have a spot open for ONE person)

I just read in another thread, Uriel may be missing for a couple of day, so don't be surprise if he is inactive for some moments.
 

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Velmont said:
I just read in another thread, Uriel may be missing for a couple of day, so don't be surprise if he is inactive for some moments.

Hey all, as I have been posting in all of my games, I had internet problems last week. then, last night I was mugged at gunpoint. I'm as Ok as can be for having a broken ankle and a crackwed fibula, possibly damaged knee as well. Anyways, my desired characters/troops


Character: Male Drow Ranger/Fighter/Rogue combo, still hashing him out.

1)COHORTS (This will include bodyguards--can include
concubines/consorts)
a Fey'ri Wizard (female Consort)
b)Feral Drow Barbarian/Fighter (male Bodyguard)

2)SOLDIERS
a) Ogre Fighter
b) Drow Cleric
c) Drider Ranger
d) Grey Dwarf Rogue

3)SLAVES
a) Derro
b) Goblins
c) Orcs

4) ANIMALS
a) Dire Bats (Fiendish), riding steed.
b) Dire Weasels (Fiendish, or Earth Elemental template possibly?)
c) Dire Wolves (Fiendish) riding steeds
d) Dire Rats (Fiendish or with an Elementals Template)

5) VERMIN
a) Lots of spiders
b) Spiders...
c) Um, Big-assed Funnel Web Spiders...
d) Maybe a Giant Wasp or three..? and some Spiders to keep them company.
 
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Still thinking about my character idea. Waiting on drider templates and the shade decision. This should be fun!!
 

Posted my two constorts. Ones an archer, and ones a transmuter.
edit- noticed one thing. We need evocation magic. My sorc follower is going to be all evocation, but hes only level 3.
 
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Drider Template

Heres MEG's drider template somewhat tweaked & condensed due to typing limitations :D

You must choose a base race & apply this template to it:)

Hit Dice: d8
Speed: As base creature, gains a climb speed wqual to 1/2 its land speed. If it already has a faster climb speed, it retains the faster speed.
AC: It gains a natural bonus of +6. If the base creature is higher, it retains the base creature's AC.
Attacks: The drider retains any attacks of the base creature (save those lost with the lower body). The drider gains a secondary bite attack, damage shown by size:
Fine: Nil
Diminutive: Nil
Tiny: 1
Small: 1d2
Medium: 1d3
Large: 1d4
Huge: 1d6
Gargantuan: 1d8
Colossal: 2d6

Special Attacks:
Poison: Bite, Fortitude save (DC 10+1/2 drider's HD +Constitution Mod.
Spell like Abilities: (Twice a day) Det. Chaos, Det. Evil, Det. Good, Det. Law, & Det. Magic as a sorcer of a level equal to the Drider's HD
Special Qualities: As base creature
Saves: Same as base creature modified by its new ability scores
Abilities: STR +4, DEX +2, CON +8, WIS +2, CHR +2
Feats: As base creature
Skills: +4 to Hide & Move Silently & a +8 to Climb
ECL: +2

Campaign Note: With the 'returned Lolth', driders are no longer killed on sight & are used as shock troops by the Drow army; though they are definately considered expendable. Also, driders are capable of breeding, & one species has a poisonous bite that generates spawn.
 

Uriel said:
Hey all, as I have been posting in all of my games, I had internet problems last week. then, last night I was mugged at gunpoint. I'm as Ok as can be for having a broken ankle and a crackwed fibula, possibly damaged knee as well. Anyways, my desired characters/troops


Character: Male Drow Ranger/Fighter/Rogue combo, still hashing him out.

1)COHORTS (This will include bodyguards--can include
concubines/consorts)
a Fey'ri Wizard (female Consort) 4th
b)Feral Drow Barbarian/Fighter (male Bodyguard) 4th

2)SOLDIERS
a) Ogre Fighter 2nd
b) Drow Cleric 3rd
c) Drider Ranger Will depend on 'base creature'
d) Grey Dwarf Rogue 3rd

3)SLAVES
a) Derro
b) Goblins
c) Orcs

4) ANIMALS
a) Dire Bats (Fiendish), riding steed. Approved
b) Dire Weasels (Fiendish) Approved
c) Dire Wolves (Fiendish) riding steeds (2)Approved
d) Dire Rats (Fiendish) (2) Approved

5) VERMIN
a) Lots of spiders
b) Spiders...
c) Um, Big-assed Funnel Web Spiders...[/B]approved (2) Medium, (1) Large, (1) SpiderVerminoid (will send info later)
d) Maybe a Giant Wasp
(2)Approved


Sorry to here about U being mugged & injured in the process---hope the bastards get what they deserve!
 

Velmont said:
I've almost finish my character. I've reported here my list of minions:

1)COHORTS
a) Ghost, Human Priest of Shar (Wife) 4th
b) Tiefling, Assassin (Little Brother) Are u doing this as the Pretige class or do u have a 'core class' that u are using---once you tell me, I'll come back & edit this

2)SOLDIERS
a) Mummy (Cleric) 1st
b) Golem, Flesh (Figther) 1st
c) Wererats (Rogue) 3rd
d) Vampire Spawn (Wizard [Apprentice]) 2nd

3)SLAVES
a) Shadow approved
b) Wraith pick another :D
c) Human, women (Bard) approved, 2nd lvl

4) ANIMALS
a) Worgs (4)approved
b) Any animals with undead template (1) ghoulish tiger, (2)skeletal Deinonychus

who's next? :p
 
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WhatKu said:
Posted my two constorts. Ones an archer, and ones a transmuter.
edit- noticed one thing. We need evocation magic. My sorc follower is going to be all evocation, but hes only level 3.

Got that covered My character is a lvl 6 Evoker sorry bout not having it posted yet but RL kinda got in the way. SHould have it all up soon maybe tonight.
 


The idea for my character is a shade servant of Shar that was turned into a drider at the behest of the triad. The transformation has made him very useful, but unstable mentally. I was thinking of a sorceror (or even psion if I could use that prestige class to better illustrate his unstable mind), flowing into the spell addict from Plot and Poison. What do you think?

His minions, allies, etc. would be from both his shade background and his recent transformation. The total ECL may be a serious sticking point to my idea, though.

Keia
 

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