• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

(OCC/Recrutin)The Beginning of the End (We have a spot open for ONE person)


log in or register to remove this ad

NarlethDrider said:
I believe there is one in the 'monster section' of the Forgotten Realms book

I found it in the Manual of the planes. It's +1 CR.

Base abilities:
Speed: as base creature x 1.5
Cold Resistance of 5+ 1 per HD
Darkvision 60'
Low light vision
Shadow Blend (Su): In any conditions other than full daylight, a shadow creature can disappear into the shadows giving it 9/10th's concealment. Artificial illumination even a light or continual flame spell does not negate this ability. A daylight spell will, however.
Skills: Move silently +6

Plus one additional Supernatural ability for every 4 HD (Minimum of 1) from the following list:
+2 luck bonus on all saving throws
Casue fear 1/day
Damage reduction of 5/+1
Evasion
Mirror Image 1/day
Plane shift to plane of shadow or from 1/day
Regenerate 2/rd

Will build my menagerie tonight!!
Keia
 

Here it is:

1)COHORTS (This will include bodyguards--can include concubines/consorts)
a) Shadow Were-Rat Rogue (his servant before the change)
b) Drow Cleric of Shar

2)SOLDIERS
a) Nharloth Fighters/Rogues (shadowed if possible) recruited and forced to spend time in the plane of shadow to become shadowed.
b) Cht’karg fighters/rogues
c) Kythons [see below, shadowed if possible]
d)

3)SLAVES
a) Kython Broodlings [Kythons are so cool! I’d take them as soldiers or slaves]
b) Kython Juveniles
c) Adult Kython

4) ANIMALS
a) Shadow Dire Weasels (any)
b) Shadow Dire Bats (any)
c) Shadowed Brain Moles
d)

5) VERMIN
a) Puppeteers (trained servants) [Psionics Handbook]
 

My team is slowing growing in the Rogue Gallery. I have half of my team to flesh out, and to write a little background for my main character.

For the Golem, I forfeit his figther level to replace it by an extra HD. It is less powerfull than the level of figther (lose +2 Fort, one feat, skills), but as he is a construct, and can't learn anything, I tought it had no sense to give him a level in a class, so his extra HD only gave him 6hp and 1 BAB.

So that's it for now. The team, I hope, will be completed this week-end.
 

I got a question for vampire spawns stats. Do I use the vampire stats given in te book or do I create with points and apply some racial modifier (which is not given). To simply the creation, I can change the Vampire spawn for a Vampire, so I would simply use the template.
 


NarlethDrider said:
http://www.enworld.org/forums/showthread.php?p=1187390#post1187390

is the thread for characters to start. I'll get to answering the rest of the questions yall have posted (& yes, yall will have to get use to yall, the south is in me blood---though I'll try & refrain from it during in game moments :D )


I guess i am going to back out of this game sorry for the time wasted i just really dont want to create an army.
 

Wynter Wolf said:
I guess i am going to back out of this game sorry for the time wasted i just really dont want to create an army.

Hey, no problem-----this game does take alot of work from everyone, but, its understandable if u dont want to spend the time, it is in its simplest form just a game, & not meant to be felt like a job ;)

Keia, I'm reviewing the kythons tonight & will post 'answers' for your menagerie list later tonight----I'll be allowing you some of those beasties, just wanted to be certain what I was getting into ;) :D
 
Last edited:

NarlethDrider, I had mentioned a couple of things regarding the Slaves, Animals and Vermin.

How many slaves do we have?

I had mentioned substituting Tanaruuks for the Derro.
I think the tanaruuk is too high a CR compared to the Derro, but what about the Deep (Orog) orcs? If so, how may Slaes do we get?
 

Uriel said:
NarlethDrider, I had mentioned a couple of things regarding the Slaves, Animals and Vermin.

How many slaves do we have?

I had mentioned substituting Tanaruuks for the Derro.
I think the tanaruuk is too high a CR compared to the Derro, but what about the Deep (Orog) orcs? If so, how may Slaes do we get?

Slave qty---I'd say no more than 8---you can get a couple of Tanaruuks w/the rest being orogs---you may wanto make some of these slaves as 'special' such as being craftsmen, engineers, etc....

I have no problem w/u taking dire bats for yourself, cohorts, & soldiers (though wasps or spider eaters may be better for the spiderlings (man i really need to get the underdark to see what the vermin keeper is all about)

I'll either post here or email ya the verminoid spider
 

Into the Woods

Remove ads

Top