Cadfan said:Faery's Tale is a game designed for children.
I'm currently running an AD&D game. Except for a player that has 2e experience all the others came from a 3e background and things are working just fine for us.Rodrigo Istalindir said:Old-school only works if everyone at the table buys into it. If that's the case, then fine. But it's going to be increasingly hard to find people willing to go retro *and* agree on what all the DMs rulings should be. Since most gamers will be coming from a 3e/4e background, there going to be working on the assumption that that's how things work, and the more the DM deviates from those expectations, the rougher things will be. So you may as well have all the rules, anyway.
delericho said:There are many thousands of stat-blocks in existence for 3e creatures and NPCs. When the 4e Monster Manual is released, there will be a few hundred for 4e. The advantage is pretty clearly with 3e at this time. I expect that will change.
The big problem with stat-blocks for many creatures is knowing where to find them. To get the stats for that Orcish army, you need "Sons of Gruumsh". For kobolds, "Crown of the Kobold King" is probably your best bet. Lizardfolk are in MM4, hobgoblins in MM5. So, finding all these things is a bit tricky.
If it truly is easier to advance and template monsters in 4e than has been the case in 3e, that will be a massive boon.
Hypersmurf said:If it were up to me, I'd probably put the thread back in the 4E forum - I think that the comparison between OD&D and 4E is at the heart of what Rel is saying. But I like my job too much, and I'm not going to risk sticking an oar in right now.
Nikosandros said:Let me suggest moving this thread to a random board every 1d4 + 1 turns.
Einan said:Was this attributable to it being the first of its kind most people encountered or is there some sort of unreplicated element to the game?