Hey gang, I have a couple of characters I'm working on for a friend's Planescape campaign and I seek the brainpower of enworld to help me out.
Both characters will be 12th level. One is basically a Drunken Master ass-kicker (and all around saucy wench
), she is probably the easiest, but I'm still looking for tips and making her fun to play and one tough chick. What's the best route to take? Monk or Fighter? Both? Something else?
Second is a bit more vague. I'm trying to make the "ultimate survivor", someone that can live thorugh almost any situation. He doesn't have to be particularly effective at anything else, although that would help. I'm most interested in creative ideas for a character with the best odds for surviving whatever the Planes (and DM!) throws at him. Rogue with those feats that bump up saving throws and HPs, maybe. High Con, Dex, and Wis for bonuses in such as well. Is that a good start? Or maybe Barbarian? Maybe there is a good prestige class out there I could use.
Thanks in advance!
Both characters will be 12th level. One is basically a Drunken Master ass-kicker (and all around saucy wench

Second is a bit more vague. I'm trying to make the "ultimate survivor", someone that can live thorugh almost any situation. He doesn't have to be particularly effective at anything else, although that would help. I'm most interested in creative ideas for a character with the best odds for surviving whatever the Planes (and DM!) throws at him. Rogue with those feats that bump up saving throws and HPs, maybe. High Con, Dex, and Wis for bonuses in such as well. Is that a good start? Or maybe Barbarian? Maybe there is a good prestige class out there I could use.
Thanks in advance!