Sadrik
First Post
Way back we used to strive for what we called the 20/80, 80% of the time we strive to go in game and 20% of the time we go out of game talk. As the DM I'd say hey I think we are doing 80/20, meaning we were doing more out-of-game talk than in-game talk. Anyway I thought this would be a fun question. I broke up the in-game talk into "IC" and "OOC" for added fun. So I guess break up your in game out of game stats and then split your IC/OOC from you in-game time.
So, what percentage of in-character, out-of-character and out-of-game talk do your groups do and what system are you playing?
For this IC is actually role playing, as in I am in character and not discussing rules and such. Forming plans with characters discussing their options can be dicey but split it best you can.
Again for this OOC is talking about the game at hand but not "in character". Talking about your tactical options, resolving game mechanics- "make a save, etc."
Finally OOG this is: "Did you see Avatar yet? Dances with wolves, no no dune..."
I think our savage worlds game we are doing:
40% IC, 40% OOC, 20% OOG
Previously my 3.5 D&D game with the same group was probably on average:
30% IC, 50% OOC, 20% OOG
So, what percentage of in-character, out-of-character and out-of-game talk do your groups do and what system are you playing?
For this IC is actually role playing, as in I am in character and not discussing rules and such. Forming plans with characters discussing their options can be dicey but split it best you can.
Again for this OOC is talking about the game at hand but not "in character". Talking about your tactical options, resolving game mechanics- "make a save, etc."
Finally OOG this is: "Did you see Avatar yet? Dances with wolves, no no dune..."
I think our savage worlds game we are doing:
40% IC, 40% OOC, 20% OOG
Previously my 3.5 D&D game with the same group was probably on average:
30% IC, 50% OOC, 20% OOG