• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Of Sound Mind III


log in or register to remove this ad

As Gholog steps up to the heads, they again turn to face him and SCREAM. The sound is hideous, disturbing even Gholog and Jason, both of whom have already heard it.

The half-orc takes a swing at the still floating head, hitting it solidly. (To hit: 4+5 = 9, damage 8+4 = 12.) The head ruptures and falls to the ground, silent, the stench emanating from it nearly enough to lose Gholog his breakfast. The other two heads continue screaming, although the overall force of the sound has diminished.
 



Moving quickly, Gholog silences the two remaining heads. He retreats a little way, back from the foul smell of decay. You all feel the relief of the sound having stopped, to be replaced only by the faint rush of water, and the occasional scuttling noise from the green beetles.

As the half-orc moves back, Adren spots the glint of gold beside the elven head.
 


Gholog

Gholog wipes the filth off his blade, scraping it along the floor. "I have to admit even I am a little disturbed by the stench."
 


That is quite a horrid smell. I've never experienced the scent of old death before--it's worse than the smell of the town!

Gholog, there's something golden by the elven skull. Perhaps some relic of the deceased? You would think it would be covered in filth, though. Perhaps it's more recent?
 

"...it might not be a good idea to mess with it, though," Seraphina says, standing up on the ends of her toes and trying to look at the indicated object from a few different angles. "It might be there as a trap-trigger, or something..."
 

Into the Woods

Remove ads

Top