Off to War (always recruiting) OCC Year 2:

Raven's river is unarguably an Arcane Mecca; it produces Iron golems.
To make an Iron golem the caster needs to be 16th level, meanwhile clone can be used by a level 15 Caster, or a level 17 one can just use a wish to remake his body (and I don't think having one mage above lowest possible level needed to produce Iron golems would be odd :D
in short, unless something gos Far out of its way to keep Alexander dead, forever, plot wise there is literally nothing keeping him from reviving almost indefinitely unless something strikes at the center of the five kingdoms.
 

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Raven's river is unarguably an Arcane Mecca; it produces Iron golems.
To make an Iron golem the caster needs to be 16th level, meanwhile clone can be used by a level 15 Caster, or a level 17 one can just use a wish to remake his body (and I don't think having one mage above lowest possible level needed to produce Iron golems would be odd :D
in short, unless something gos Far out of its way to keep Alexander dead, forever, plot wise there is literally nothing keeping him from reviving almost indefinitely unless something strikes at the center of the five kingdoms.

Funny you should mention all this stuff as possible for Alexander, but not possible for his three older brothers. :erm:

Do you go to this level of trouble for every character you play? Because sometimes you really just need to let a character die.
 

I agree. Playing a character 'knowing' that it will never truly die seems to remove the ability to put the character in situations where he has a real risk of not coming back from.
 

While people do get attached to characters easily, one should allow a character to die. I almost had my druid killed in a single hit from a Raging Ogre in Hook Mountain Massacre, and was on the ground bleeding out while the rest of the party fought it off.

Only because I stacked HP and the natural 20 that I rolled on a saving throw allowed me to survive. I was ready to call it in.
 

Three:erm:

Three!?!:confused:

He only ever had one!:eek:
[He had two sisters, one died during child birth (I'm assuming that means natural causes and thus cannot revival) and the other is still alive, all be it no longer as a Ravensworth]


And... No, not rely, Alexander is, reativly speaking, a throw away character: he is easy to kill off by my standards given the circumstance ;)

... Ok, that was a lie. that Raven's River has ready access to 16th level arcane casters, and thus cloning, is an after thought that I'm now abusing with the "Nuu! I Do' whana!" stick ^^;
[Also there are ways to avoid letting someone rise under any circomstance: the stupidest, yet most cirten way of doing this is to repetitively rise and slay them until there is nothing left to rise again(if the subject is just THAT stupid), or you can trap the soul, and then there is a much sneakier way to do it that I shall old onto.]

and I'm use to purly text based RPs: Normally I can't just go "whoo, he place makes iron golems, and wizards can use any given arcane spell, more or less, so they can use this revival spell on him! whooo!" normally Golem maker just means "alright, they might, not will be, might, also be expert enchanters..." and that was that. but now I can rule monkey things about :D

Also I don't feel right just letting a character that was, apparently, prophesied about just die off in encounter #1
Normally I don't mind my characters getting thrown through hell, or geting killed off if their fighting something 'worthy'
(in pure text RPs you rarely see PC getting truly beat up; you do, how ever, see the NPCs acting like pure red shirts and the PCs running up swordy: very well detailed, but the big Brut mini-bose creeps just gets ham-stringed and generally taken light of... apparently when a part of 7 fights a small horde of orcs and ogres, the only one who gets hurt beyond boozes is the half wyvern... that said I would not let my Half Wyvern die to just an orke, maybe a single ogre, but never a single orc: Zuak eats orcs, their livers are like candy to him: to much information?)

Also even if we know he can, plote wise, comeback forever, he knows its cutting into his life force every time, its not like he can just go "I'm immortal, I'm going to just were them down by charging headlong every time!"

I R rambling again aren't I?
 
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Three:erm:

Three!?!:confused:

He only ever had one!:eek:
[He had two sisters, one died during child birth (I'm assuming that means natural causes and thus cannot revival) and the other is still alive, all be it no longer as a Ravensworth]

Point still stands, regardless of how many male siblings he had.

And... No, not rely, Alexander is, reativly speaking, a throw away character: he is easy to kill off by my standards given the circumstance ;)

... Ok, that was a lie. that Raven's River has ready access to 16th level arcane casters, and thus cloning, is an after thought that I'm now abusing with the "Nuu! I Do' whana!" stick ^^;
[Also there are ways to avoid letting someone rise under any circomstance: the stupidest, yet most cirten way of doing this is to repetitively rise and slay them until there is nothing left to rise again(if the subject is just THAT stupid), or you can trap the soul, and then there is a much sneakier way to do it that I shall old onto.]

There are a variety of ways to keep you from being able to be raised. Anything having to do with Trap the Soul or a handful of creatures can do the job (the Nabassu in FC1 is well-suited to this - as my Saturday game can attest thanks to their recent near TPK from one {4 of 6 characters killed}).

and I'm use to purly text based RPs: Normally I can't just go "whoo, he place makes iron golems, and wizards can use any given arcane spell, more or less, so they can use this revival spell on him! whooo!" normally Golem maker just means "alright, they might, not will be, might, also be expert enchanters..." and that was that. but now I can rule monkey things about :D

Be very careful with such lines of thought... Your rules-monkeying can easily lead to trouble. Anything you can do, the DM can do better.

Also I don't feel right just letting a character that was, apparently, prophesied about just die off in encounter #1
Normally I don't mind my characters getting thrown through hell, or geting killed off if their fighting something 'worthy'

While I agree (in certain cases) on not liking "stupid/pointless deaths", sometimes it happens. Bad luck can and will strike.

And it wouldn't be the first time a Prophecy got thrown off. One of my quibbles with prophecy and time travel is how you never know if the prophecy or time travel actually causes the event in question, or if (on the other hand) it negates the event in question and therefore makes you question the veracity and accuracy of said prophecy.
A perfect example of the time travel conundrum is The Terminator.

Also even if we know he can, plote wise, comeback forever, he knows its cutting into his life force every time, its not like he can just go "I'm immortal, I'm going to just were them down by charging headlong every time!"

The way you describe it and carry on about it makes it certainly seem your opinion is just that. To me, at least. And (again, IMO) it sounds a bit like gloating.
 


“Bwah haha ha!” it’s a line I like to use then gloating :3
But as for him being imposable to practically kill, he is hard to kill off, for good, as any prince or king that takes the field but has a high level caster ‘at home’ able to revive an other character without a full, or even any, body left. Very hard without taking preemptive measures, but it is also not imposable.
[Arguably he is harder to take out then a king: he is much less valuable in every sense of the word, so it’s not as worth the investment to take him out as other nobles who may take the field]

This said it could actually be seen as a downside, given that Alexander-Senior is a paranoid loon, Alexander likely has a clone, maybe even a few, awaiting his death: meaning he could be taken out of the plot for IC weeks while ‘lesser’ characters can be revived and returned to the battle/RP in half an IC day. Mean while an Intern character would have to be used,
[As for why Alexander’s elder brother was not revived, it was not for lake of trying, it was because it could not be done.]

As for Alexander getting whacked for good: if that is the case, fine I'll go screw ball for a weak or two(think back to before I settled on Alex ^_^) and then make another character that is not loaded down with randomness, :3
[I would consider making a Lycane character who has been with the Gnolls, but that means ECL 6]
One of the considerations here is: I'm worried that HM made a plot that used Alex as a central figure (humans able to speak Gnollish seem to be in short supply) and if he got whack then some, likely good work, just got thrashed to hell

Also, it took more then 2 hours: I'm very, very slow :P
 


There's an idea :devil:

Note: Everything is going to HM's plan (which doesn't involve death) though it is really only an outline as most players seem to enjoy ruining hard laid plans.

HM
 

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