kaomera
Explorer
Unfortunately (and embarrassingly) I was put in a position where I could either sell it and eat or have it be destroyed and not eat...RFisher said:Never get rid of gaming material. You may be thinking it's unlikely to be used today, but tomorrow it'll be exactly what you need.
I kind of dig the idea of all PCs just having full BAB, but I'm also torn the same way I am between having a few more generic classes and actually having a bunch of class options... I like Hobo's options for other classes to include, because with just Barbarian, Fighter and Rogue I don't think it'd be quite worth it for me.I couldn't decide whether I wanted to split BAB between melee & ranged. You could make it cost more, but I don't think you'd have to. Max-ranks based on level ensures that it can't get too out of control like it could in a more "pure" skill-based system. In a S&S campaign, I don't mind everyone maxing BAB. (Though I doubt my group would.) That may even be part of this idea's appeal when juxtaposed against standard D&D.
Having the characters have to split their BAB between attack bonus & defense bonus (rather than having a separate defense skill) can also be interesting. Without the ever increasing hp, people are probably going to be more concerned with defense than attack bonus.
I'm sure that I can cobble together something, it's just a matter of weighing the hassle of staying with D&D and kit-bashing (which is why I was asking, really, to get some good materials to work with) vs. the hassle of getting my players to deal with Savage Worlds.Mythmere1 said:I agree with the gang that says D&D has to be mashed a bit to fit it into a real sword and sorcery style, although 1e and 3e both presuppose a fairly sword & sorcery world -- it's just that then the rules establish a higher fantasy ... um, interface, I guess is the best word I can come up with. Combat in D&D doesn't get lethal until it hits a certain point; great for wargaming and high fantasy, not quite the S&S feel. You can add a critical hit table to get closer, but D&D is intrinsically higher fantasy than the original pulp stories.
One other thing: Has anyone got any other suggestions for classes that would be good for S&S-style D&D? (Especially stuff that's available in an inexpensive pdf...)